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Flickering Line on Weapon in Polymer

User is offline   MrEWhite 

#1

https://youtu.be/8pqXLpIxgCE

As shown in this video, in r9382, when using Polymer, a line will appear next to your weapon when moving. This doesn't occur on r9321, nor when using Polymost or Classic.

This is occurring with a RTX 3090 with driver version 466.63 and a i9-10900k.

Also just realized I posted this in the wrong section, oops :unsure:

This post has been edited by MrEWhite: 06 June 2021 - 03:00 AM

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User is offline   Avenger 

#2

View PostMrEWhite, on 06 June 2021 - 02:57 AM, said:

https://youtu.be/8pqXLpIxgCE

As shown in this video, in r9382, when using Polymer, a line will appear next to your weapon when moving. This doesn't occur on r9321, nor when using Polymost or Classic.

This is occurring with a RTX 3090 with driver version 466.63 and a i9-10900k.

Also just realized I posted this in the wrong section, oops :unsure:


I hope you didn't pay scalper prices for that hardware just to play a 25 year old game that runs on a potato.

I don't think that the texture/sprite flickering problem has ever been fully resolved, especially when it comes to transparency. Every version of EDuke32 that I've tried still has this problem at some point in at least some addon.
-1

User is online   Danukem 

  • Duke Plus Developer

#3

View PostMrEWhite, on 06 June 2021 - 02:57 AM, said:

As shown in this video, in r9382, when using Polymer, a line will appear next to your weapon when moving. This doesn't occur on r9321, nor when using Polymost or Classic.


Polymer hasn't been supported in any meaningful way for many years now, so don't hold your breath expecting a fix. This revision includes some new weapon movement interpolation code (which makes weapon sway smoother), so I wonder if that has anything to do with it.

@Avenger not sure why you have to be so aggressive, he clearly said it was a *new* issue
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#4

Noticed this for quite a while, can't say exactly when but this "line" was already there in the year 2020's revisions, never reported cuz it is in Polymer only.


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User is offline   Avenger 

#5

View PostDanukem, on 07 June 2021 - 01:23 PM, said:

@Avenger not sure why you have to be so aggressive, he clearly said it was a *new* issue


Aggressive?

It may be new to him. All I was saying is that historically this has always been an issue in some shape or form.
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