Darkus, on 24 May 2020 - 12:20 PM, said:
I did more extensive testing, here's what I found:
Thanks for the detailed reports.
Darkus, on 24 May 2020 - 02:33 PM, said:
The tiles are not defined correctly
No, this statement is wrong. Redefining those tiles over their original number is what is wrong. General Arcade knew this.
https://i.imgur.com/PCBfKCk.png
WangGDX fell for the trap:
https://i.imgur.com/t2nJsb5.jpg
I haven't implemented support for using the 9000-range tilenums because I'm unsure if I want to hardcode anything using tiles up there.
NightFright, on 25 May 2020 - 03:25 AM, said:
Are the two expansions (Twin Dragon and Wanton Destruction) already fully supported? I see they are already recognized if you place the grp files in the VoidSW directory.
Yes.