Sanek, on 31 May 2020 - 04:53 PM, said:
It's kinda suspicious that the participants made their work' so fast. Perhaps I made a huge mistake when I told everybody about my old, already-made map/part, I should've kept my mouth shut.
No I don't think it is - that's just how CBP parts work, you sign in if you're inspired by the theme and format and then you just build around the limitations, dealing with the restrictions actually makes one more efficient, you have to learn a compressed approach of everything you're normally used to doing so the process is a lot faster than a sophisticated design and in the end, your contribution works also partly thanks to that. Like I was saying I was surprised to hear about everyone else's quick progress when I first got the hub map too but then I naturally ended up doing the same thing. That's also why I'm uneasy about the idea of retrofitting scrapped maps into CBP's, usually those were built with completely different concern when it comes to the use of resources and sometimes they do fit, but sometimes they don't because of that. For instance here your abandoned level has 400 sectors, my part has barely over a quarter of that because I built everything in consideration that the remaining space was going to be shared, I expect everyone else involved also did the same or went for a theme that especially simplified their usual style so that every resource would be wisely spent from A to Z, whereas single maps you start building as something ideally ambitious then give up on are different. Of course ideally it would have been amazing to be able to use your level but here it's a combination of waking up too late and the format being almost fitting, but not quite. The fact that it was pre-made isn't the problem per se, when you forget about that detail you can easily see it's just lack of space.
What I find is important to say though is I think you did the right and natural thing by being honest and shouldn't take it personally (other people have been turned down before you, also on a side note do you realize how rude it would be to accept your level after we've had other people resign?), this is just a circumstantial situation so there's no lesson of that sort to be learned out of it I don't think. If anything, people would have found out that your contribution didn't fit regardless so if anything, you saved everyone's time (yours included) by being straightforward. Your map sounds interesting too and deserves to see the light of the day, so I don't understand why you couldn't just start another community thing around it or take the initiative of asking around if people want to help you finish it? Honestly I would in a world where I wouldn't be busy with my own shit, but I'm sure there are people available who would like to try. By making the situation about yourself this way you're only going to fuel frustration which isn't good, you should make it about yourself the right way by coming up with alternative ways of using the map if you really like it that much.
edit - the comment on speed in general is a very interesting general observation though. I guess people's mapping is quicker when it's more carefree? Then why is it than bigger maps that are supposed to be just as carefree in approach can take so much longer to make? How much is that due to the map actually being larger, and how much is due to something on the cognitive level, levels of focus and the barrier of disbelief?