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EDuke's wall-limit (16384) exceeded. What can I do?

User is offline   pmw 

#1

Hi,

I've made (probably too huge) a huge map.

Mapster's says my map details as next:

- Sectors: 2175/4096
- Walls: 16373/16384
- Sprites: 2285/16384

So. You can see walls, it's almost over limit. When I exceed that wall-limit, mapster freezes.
So I can't make no sectors anymore.



First I got this problem in normal Duke3D, limit was 4096, if I remember correct. When I started to use EDuke, limit was much higher. So, any advice how to fix this?

Is it possible to fix from con-files, or is this limit hardcoded?



Regards,

pmw

This post has been edited by pmw: 19 June 2009 - 05:33 PM

0

User is offline   TerminX 

  • el fundador

  #2

Time to start a new map!
0

User is offline   Sobek 

  • There's coffee in that nebula!

#3

View PostTX, on Jun 20 2009, 12:15 PM, said:

Time to start a new map!


Perhaps map caching / hub maps would help here?

I've always meant to give that a try.
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User is offline   pmw 

#4

View PostSobek, on Jun 20 2009, 06:23 AM, said:

Perhaps map caching / hub maps would help here?

I've always meant to give that a try.


What means "map caching" or "hub maps"?

I wouldn't want to start a new map.. So huge this.. :-(


Thanks anyway
0

User is offline   Mblackwell 

  • Evil Overlord

#5

It allows you to split a map into multiple maps.
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User is offline   pmw 

#6

View PostMblackwell, on Jun 20 2009, 07:54 PM, said:

It allows you to split a map into multiple maps.


Sounds scary, any tutorial link? Is this really working thing?
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User is offline   eddym4814 

#7

View Postpmw, on Jun 20 2009, 01:09 PM, said:

Sounds scary, any tutorial link? Is this really working thing?


There is a thread about hub maps at 3DRealms:

Hub Maps Thread

And DeeperThought made a Hub Map Mod if you would like to check it out.
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User is online   quakis 

#8

Nice job with the above post, was just about to make a similar one myself. The file you can download above also includes a document exactly how to use it. It's really easy, hopefully you'll have no problems getting it working if you do decide to use it - otherwise just give another shout.

This post has been edited by quakis: 20 June 2009 - 02:36 PM

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