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Announcing: Project Blue Skies  "A new mod in development by Diehard and Mblackwell"

User is offline   escapist 

#31

View Postchicken, on Jun 8 2009, 12:27 AM, said:

Dude! You're back! That's good to see.

Yeah! It's nice to be back and to see everybody here.

@diehard,
If you can pm me a link to the character model you have
we can get started on the rigging. :)
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User is offline   diehard 

#32

View Postescapist, on Jun 8 2009, 04:20 PM, said:

Yeah! It's nice to be back and to see everybody here.

@diehard,
If you can pm me a link to the character model you have
we can get started on the rigging. :)


Sent.
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User is offline   escapist 

#33

well...'finally found a lil time to work on this guy real quick. check out what i got so far.

just wondering... is this character the hero, an enemy or an NPC?
and would you have anything more, um, interesting?
like robots, zombies or BABES perhaps? :)

Attached thumbnail(s)

  • Attached Image: 1.gif


This post has been edited by escapist: 16 June 2009 - 09:58 PM

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User is offline   diehard 

#34

View Postescapist, on Jun 17 2009, 01:54 AM, said:

well...'finally found a lil time to work on this guy real quick. check out what i got so far.

just wondering... is this character the hero, an enemy or an NPC?
and would you have anything more, um, interesting?
like robots, zombies or BABES perhaps? :)


Looks great! and yes there is more interesting things to come you just let me know when you ready for them.
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User is offline   Mblackwell 

  • Evil Overlord

#35

View Postescapist, on Jun 17 2009, 12:54 AM, said:

and would you have anything more, um, interesting?
like robots, zombies or BABES perhaps? :)

We have lots of things actually. Not really zombies or robots though, and not really babes exactly. Just lots of people and... stuff.

Don't worry though, we'll keep you occupied. :D

When you have the basic animations please send us the model even before it's finished. We have to do a couple tests with it.
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User is offline   escapist 

#36

;) How i wish i had more spare time to devote to this.

Also... it would be great if chicken and Marked would join-in on this project. they're excellent members of the HRP team.
XenoMatriX also shows good potential.

C'mon guys. let's get this party started!
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User is offline   diehard 

#37

View Postescapist, on Jun 17 2009, 05:00 PM, said:

;) How i wish i had more spare time to devote to this.

Also... it would be great if chicken and Marked would join-in on this project. they're excellent members of the HRP team.
XenoMatriX also shows good potential.

C'mon guys. let's get this party started!


Oh yeah, chicken is providing tons of top notch props right now! they are awesome. But we have a bunch of characters that we need animated still. But we are making AWESOME progress!
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User is offline   zchri9 

  • Honored Donor

#38

View Postescapist, on Jun 16 2009, 10:54 PM, said:

well...'finally found a lil time to work on this guy real quick. check out what i got so far.

just wondering... is this character the hero, an enemy or an NPC?
and would you have anything more, um, interesting?
like robots, zombies or BABES perhaps? ;)


That model looks alot like one of the scientists from Goldeneye on the N64
;)
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User is offline   diehard 

#39

View Postzchri9, on Jun 17 2009, 04:15 PM, said:

That model looks alot like one of the scientists from Goldeneye on the N64
;)



Posted Image



hahaha it kind of does...next up goldeneye mod!
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User is offline   escapist 

#40

but no babes, huh
oh well, too bad.....i was hoping to get alandog out from hiding.

This post has been edited by escapist: 17 June 2009 - 02:22 PM

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User is offline   chicken 

  • Fashionable Modeler

#41

View Postescapist, on Jun 17 2009, 01:00 PM, said:

;) How i wish i had more spare time to devote to this.

Also... it would be great if chicken and Marked would join-in on this project. they're excellent members of the HRP team.
XenoMatriX also shows good potential.

C'mon guys. let's get this party started!


I'm right here ;)
What would really be great would be a thread or "subforum" where only the involved people could present their stuff.
Right now i have no idea what the others are doing.
So, let's form our own secret club (that would make me feel so important).

I also suggest this because i want to find out more what this project is all about. Yes, i'm curious.
MBlackwell and diehard got us on the edge of our seats right now. ;)

This post has been edited by chicken: 17 June 2009 - 01:34 PM

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User is offline   chicken 

  • Fashionable Modeler

#42

View Postdiehard, on Jun 17 2009, 01:31 PM, said:

Posted Image



hahaha it kind of does...next up goldeneye mod!


Let's transform it into a zombie and add it to the Decay-Mod (hint hint!) ;)
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User is offline   Danukem 

  • Duke Plus Developer

#43

Duke Nukem Repository and Alejandro's Mapping Center both have private subforums for Duke projects which are available upon request. Having private forums here would be a good idea for this and other projects.
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User is offline   diehard 

#44

Yes maybe it would be a good idea to create a private blog or something? that way we can show you guys the progress and let you know what the mod is about. That way you know what we are doing. But like we said we want to keep the mod basically under wraps from the public until its completed.
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User is offline   diehard 

#45

View Postchicken, on Jun 17 2009, 04:37 PM, said:

Let's transform it into a zombie and add it to the Decay-Mod (hint hint!) ;)


hahaha good idea!
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User is offline   Mblackwell 

  • Evil Overlord

#46

View Postdiehard, on Jun 17 2009, 04:48 PM, said:

hahaha good idea!


HA! Yeah actually it kinda is!

I'll PM Yatta tonight (unless Diehard's already done it) and see if he can set up a private forum of some kind.
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User is offline   escapist 

#47

View Postchicken, on Jun 17 2009, 02:37 PM, said:

Let's transform it into a zombie and add it to the Decay-Mod (hint hint!) ;)

OR.... how 'bout a HOT female scientist? ;)
Posted Image

This post has been edited by escapist: 17 June 2009 - 02:19 PM

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User is offline   diehard 

#48

mblackwell...I haven't go for it.
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User is offline   XenoMatriX 

#49

View Postescapist, on Jun 17 2009, 10:00 PM, said:

;) How i wish i had more spare time to devote to this.

Also... it would be great if chicken and Marked would join-in on this project. they're excellent members of the HRP team.
XenoMatriX also shows good potential.

C'mon guys. let's get this party started!


I have been working on a few props, but I've got no internet at home at the moment so I can't upload anything til I get it installed at my new place, so sorry for the delay ;)
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User is offline   diehard 

#50

View PostXenoMatriX, on Jun 22 2009, 04:28 AM, said:

I have been working on a few props, but I've got no internet at home at the moment so I can't upload anything til I get it installed at my new place, so sorry for the delay ;)


No problem, take your time.
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User is offline   XenoMatriX 

#51

Posted Image

Posted Image

Posted Image


Here is a link to some props I've been working on: Models

The generator is quite big, the blue box would stand about 12' tall in reality.

I have some other things in mind such as incubator units, test tube mixers and some kind of laser, is this the type of things you want? Let me know what you think.

This post has been edited by XenoMatriX: 03 July 2009 - 12:06 PM

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User is offline   Daedolon 

  • Ancient Blood God

#52

The generator is very impressive.
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User is online   Mark 

#53

QUOTE: Also... it would be great if chicken and Marked would join-in on this project. they're excellent members of the HRP team.
XenoMatriX also shows good potential.


It seems that modeling is whats needed and I have no experience in that. But if you need any texture help I'm willing to give it a try.

This post has been edited by Marked: 03 July 2009 - 09:20 PM

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User is offline   Cage 

#54

That generator looks like something straight from Half-Life 2 ;)
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User is offline   XenoMatriX 

#55

View PostCage, on Jul 4 2009, 01:49 PM, said:

That generator looks like something straight from Half-Life 2 ;)


TBH, I did use some textures from HL2. Textures are not really my speciality, however, the models and the other 2 skins are 100% original.

@ Project Blue Skies: Feel free to alter the skins as you see fit.

This post has been edited by XenoMatriX: 08 July 2009 - 05:37 AM

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User is offline   Mblackwell 

  • Evil Overlord

#56

View PostMarked, on Jul 4 2009, 12:19 AM, said:

QUOTE: Also... it would be great if chicken and Marked would join-in on this project. they're excellent members of the HRP team.
XenoMatriX also shows good potential.


It seems that modeling is whats needed and I have no experience in that. But if you need any texture help I'm willing to give it a try.



In fact we may need some texture help. Personally I could use a few pieces of GUI art, and I'm sure Diehard has some things he could think of. PM me if you're interested and I'll give you more details on what I need and see if you're up for it.
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User is online   Mark 

#57

"PM me if you're interested and I'll give you more details on what I need and see if you're up for it."



PM has been sent.

This post has been edited by Marked: 06 July 2009 - 03:59 PM

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User is offline   Micky C 

  • Honored Donor

#58

has any progress been made on this in the past few months since the last post?
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User is online   Mark 

#59

Progress has been made. I am just a small contributer to the TC so I can't say too much. Hopefully one of the 2 project leaders will have a reply.
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User is offline   diehard 

#60

Lots of progress has been made but we aren't planning on posting anything about it until its close to release.
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