Upon starting Hollywood Holocaust I don't see Duke's ride crash but the speech line still plays.
I've recorded a video using SimpleScreenRecorder @ 720p windowed:
https://drive.google...iew?usp=sharing
Other than this minor issue I haven't noticed any other problems.
Altering resolution or fullscreen/windowed or the renderer used (classic, polymost, polymer) doesn't make any difference.
My Duke3D game data matches the known good hashes i.e:
22b6938fe767e5cc57d1fe13080cd522 DUKE3D.GRP 9d29f9673bbdb56068acf7645c13749c DUKE.RTS
I'm building the latest EDuke32 from source on Debian Testing - currently EDuke32 r8031
I've got a AMD R9 285 and build the latest Mesa from source against LLVM 8 - glxinfo attached.
I also compile the mainline kernel from kernel.org - although I'm currently using:
Linux debian 5.2.0-mainline-amd64 #1 SMP Mon Jul 8 08:57:03 UTC 2019 x86_64 GNU/Linux
I've attached the output of dpkg -l which lists all the Debian packages I have installed.
I did try several previous versions of EDuke32 going back at least a year but it didn't make any difference.
I'm certain I've seen the car crash in the past but not sure how long ago it was - would've been an earlier Mesa version with LLVM 7.
Attached File(s)
-
glxinfo.txt (145.46K)
Number of downloads: 122 -
eduke32.log (2.69K)
Number of downloads: 121 -
packages.txt (238.39K)
Number of downloads: 118