I created a new code for this funny thing:
useractor notenemy FLYROBOT WEAK // unused strange flying robot (flying camera ?) ifmove 0 move SHUTTLEVELS getv geth ifcount 120 move SHUTTLEVELS getv geth randomangle cstat 257 ifhitweapon { debris SCRAP1 10 sound GLASS_HEAVYBREAK killit } ifrnd 1 soundonce BUZZER enda
How can I use it to make a camera with a fixed view? A bit like a classic camera without rotation (with hi-tag).
In my code, the sprite has the following properties:
1. She flies on different angles, with a slow speed.
2. It can be destroyed.
3. She emits a sound (recovered in BETA version v0.99).
Thanks !