Perro Seco, on 08 November 2018 - 07:11 AM, said:
I'm using an old build (r4525) for a mod I'm working on, and that bug doesn't seems to be present:
Sorry for the textures, they are different because of the mod, but the metallic one behind the transparent maskwall and the transparent sprite is a modified version of the tile 341. Here is used as a floor texture, and as you can see it works perfect. I don't know about newer builds because I'm not even able to use them with a correct aspect ratio, so I stick to my beloved r4525.

R4525 is around the same vintage I use for mapster editing for so many reasons, including color palette, performance and functionality. However, when running the actual Eduke I will always run the latest release. I prefer classic for testing backwards compatibility but Polymer / HRP for texture aligning, shading and gameplay. Polymost? What's that? Lol