I know the renderer was updated recently and that may have something to do with it, plus I am stuck with an older machine because i am a poor boy. If that's the sole reason then I understand, though that kinda sucks...
That being said, I can't help but wonder if there's something more going on.
Case in point, when the game starts, the colors are warped:
The colors are corrected in-game, but at that point I'm playing at a whopping 15 fps:
And no amount of messing with the display options will fix it.
Something else I want to mention. the classic renderer is still fine, but when it boots there's a blank white screen for about 5 seconds before it actually starts the title sequence. This doesn't happen when ran in Polymost. For some reason. I don't know if that means anything but I thought I'd mention it.
I don't think there'll be anything helpful in it but I've attached the eduke log.
These were all taken with the newest snapshot r7138, but at least the frame rate problem started with r6775 (of the versions I have, anyway). I don't know if the polymost renderer was updated by then or not. The latest version I have where it worked fine is r6576.
Attached File(s)
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eduke32.log (2.95K)
Number of downloads: 255