Hello,
After fixing this issue, the sound started cracking in both eDuke32 and VoidSW. I believe this is due to sound buffers or buffer length being too low. Is there any possible way to increase them with console or SDL variables?
Page 1 of 1
Cracking sound in eDuke32 and VoidSW
#1 Posted 12 July 2022 - 06:52 PM
This post has been edited by filipetolhuizen: 12 July 2022 - 06:52 PM
Share this topic:
Page 1 of 1