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Cracking sound in eDuke32 and VoidSW

#1

Hello,
After fixing this issue, the sound started cracking in both eDuke32 and VoidSW. I believe this is due to sound buffers or buffer length being too low. Is there any possible way to increase them with console or SDL variables?

This post has been edited by filipetolhuizen: 12 July 2022 - 06:52 PM

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