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Duke Nukem: Manhattan Project iOS  "Out Now"

User is offline   Lunick 

  • Snazzy Ex Tazzy
  • 4,713

#1

Posted Image

Posted Image

Available now https://itunes.apple...ect/id663811684

Currently Scott Miller's Facebook cover photo. Being ported by Spawn Studios.

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
Posted Image

This post has been edited by Lunick: 09 January 2014 - 02:05 AM

0

User is offline   Micky C 

  • Honored Donor
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#2

It does seem like the kind of game that would work on a mobile platform.

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

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User is offline   xMobilemux 

  • 1,140

#3

First time I've seen that controller.

Posted Image
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User is offline   Lunick 

  • Snazzy Ex Tazzy
  • 4,713

#4

The controller seems to make the whole thing way too wide to be comfortable but it is called the Moga Ace Power and is the first iOS 7 controller, probably to have the new API http://www.macrumors...-now-available/

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
Posted Image

This post has been edited by Lunick: 29 December 2013 - 04:44 PM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...
  • 1,235

#5

What a shity phone, should be on a Galaxy.
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User is offline   Komenja 

  • 155

#6

I'd buy that for a dollar.
0

User is offline   termit 

  • General Arcade
  • 327

#7

View PostKomenja, on 29 December 2013 - 07:52 PM, said:

I'd buy that for a dollar.


And $100 controller for it ? :)
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User is offline   Lunick 

  • Snazzy Ex Tazzy
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#8

It amazes me how expensive controllers for phones are. I have a Xbox 360 afterglow controller that I got for $27 and a $1 On the go cable for android and I can play almost all the games I have with them...

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
Posted Image
0

User is offline   Komenja 

  • 155

#9

View Posttermit, on 29 December 2013 - 09:30 PM, said:

And $100 controller for it ? :)


Woah! *checks wallet* Err, I think I'll just stick to the version of DN: MP on Steam for now. :)
0

User is offline   NUKEMDAVE 

  • 504

#10

I guess this is ok if it's going to help fund development of a new game. Manhattan Project has already been ported twice recently, though.
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User is offline   Commando Nukem 

  • Judge Mental
  • 2,485

#11

I don't want to see another goddamn port of a Duke Nukem game. Seriously. I'm sick of this lazy cash-grabbing horse shit already.

I own all the original Duke games three times now. I'm done. Posted Image

OPEN MAW PRODUCTIONS
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User is offline   ReaperMan 

  • 1,269

#12

Oh look another desperate grab for money.....
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User is offline   Lunick 

  • Snazzy Ex Tazzy
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#13

I hope it isn't a bad port like Duke Nukem 2 was though, inside layers of emulation and the game itself was sped up to deal with slow downs...

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
Posted Image

This post has been edited by Lunick: 30 December 2013 - 06:16 PM

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User is offline   Micky C 

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#14

Didn't interceptor get in contact with that guy who's working on a Duke Nukem 2 exe written from scratch? If so they might eventually update it to replace the emulation with a native version of the game.

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

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User is offline   Lunick 

  • Snazzy Ex Tazzy
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#15

That was Duke Nukem 1... And they never released Duke Nukem 1 for iOS even though it was within the files of Duke Nukem 2.

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
Posted Image
0

User is offline   Frederik Schreiber 

  • Slipgate Studios
  • 1,138

#16

I'm personally excited for this.

We did have a license to do this Port, but we decided to hand it over to another developer, as we want to focus exclusively on Ascender.
We don't have any mobile plans atm. Duke 2 was a small Test for us, do get to know iOS development a bit better, and to see how much we could customize emulation.
We are quite proud of it, even if it's an emulation.
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User is offline   Kristian Joensen 

  • 215

#17

View PostFrederik Schreiber, on 02 January 2014 - 09:12 AM, said:

I'm personally excited for this.

We did have a license to do this Port, but we decided to hand it over to another developer, as we want to focus exclusively on Ascender.
We don't have any mobile plans atm. Duke 2 was a small Test for us, do get to know iOS development a bit better, and to see how much we could customize emulation.
We are quite proud of it, even if it's an emulation.


Can you tell us who that other developer is or is that all hush hush? Also does this mean that Pathfinder has been cancelled and/or put on hold?

Frightfan: Should we wait until GT is persuaded to release the entire Blood source code?

Matt Saettler: Don't know about the Blood source from lith. I doubt they'll release it.

Frightfan: [Jason Hall] already said he would if it were up to him, but it isn't - it's GTI's game now.

Matt Saettler: Jace is wrong. I'm the one that negotiated the contracts. Jace probably doesn't even know what's really in them....
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User is offline   DukeNukem64 

  • 66

#18

View PostKristian Joensen, on 02 January 2014 - 12:18 PM, said:

Can you tell us who that other developer is or is that all hush hush? Also does this mean that Pathfinder has been cancelled and/or put on hold?

Oh I thought Pathfinder and Ascender was the same project. My bad I guess. :D
0

User is offline   Lunick 

  • Snazzy Ex Tazzy
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#19

It's being ported by Spawn Studios. http://www.appspy.co...project-handson



I have no idea who they are.

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
Posted Image
0

User is offline   NUKEMDAVE 

  • 504

#20

View PostFrederik Schreiber, on 02 January 2014 - 09:12 AM, said:

...as we want to focus exclusively on Ascender.


Which is turning out just fine. :D
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User is offline   Altered Reality 

  • 209

#21

View PostLunick, on 02 January 2014 - 01:28 PM, said:

It's being ported by Spawn Studios. http://www.appspy.co...project-handson



I have no idea who they are.

And from the look of it, the touchscreen controls are absolutely horrible. This might explain why Scott "leave the ship before it sinks" Miller uses the $100 add-on controller.

If your brain tells you one thing and your heart tells you another, get rid of those silly doubts and listen to your brain.
-
There is no darkness, only the absence of light.
There is no cold, only the absence of heat.
There is no faith, only the absence of logic.
0

User is offline   Diogo 

  • 9

#22

Hi everyone,

My name is Diogo, I'm from Spawn Studios, the developer that ported DNMP to iOS (and Mac).

I just want to say that the controls don't suck :D

Seriously, try it. I know people like to beat the dead horse, not liking Duke Nukem is fashion now since Forever... Actually, this is the best Duke Nukem for a smartphone / tablet. It's easy to see why.
0

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...
  • 1,235

#23

View PostDiogo, on 03 January 2014 - 10:05 AM, said:

Actually, this is the best Duke Nukem for a smartphone / tablet. It's easy to see why.

Is it on Android?

No...

It sucks.
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User is offline   Diogo 

  • 9

#24

I agree, Android sucks..

DISCLAIMER: This is my technical opinion. Android is a perfectly good OS from a user standpoint, actually it would be the best on the planet if iOS dind't exist.
-5

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...
  • 1,235

#25

Considering I have to use both, I can make this call.

Now as most others have said, the controls look horrible. So instead of just posting "I just want to say that the controls don't suck" post some sort of evidence of this.
We are all the real critics here so you need to convince us.
0

User is offline   DukeNukem64 

  • 66

#26

Oh my god I just lost all of my respect for you. Seriously, that was just childish as hell.

This post has been edited by DukeNukem64: 03 January 2014 - 11:55 AM

-1

User is offline   Altered Reality 

  • 209

#27

View PostDiogo, on 03 January 2014 - 11:36 AM, said:

I agree, Android sucks..

DISCLAIMER: This is my technical opinion. Android is a perfectly good OS from a user standpoint, actually it would be the best on the planet if iOS dind't exist.

Awwww, babbeh's first troll. How cute.

If your brain tells you one thing and your heart tells you another, get rid of those silly doubts and listen to your brain.
-
There is no darkness, only the absence of light.
There is no cold, only the absence of heat.
There is no faith, only the absence of logic.
0

User is offline   Diogo 

  • 9

#28

View PostThe Commander, on 03 January 2014 - 11:54 AM, said:

Considering I have to use both, I can make this call.

Now as most others have said, the controls look horrible. So instead of just posting "I just want to say that the controls don't suck" post some sort of evidence of this.
We are all the real critics here so you need to convince us.


I think I'm being charged with failed humour attempt or something... My intentions were to smoothly establish a conversation and offer you guys a promo code so you could try for yourself instead of looking at some pictures on the internet. Anyway, it seems that you already decided so, never mind, it would be a waste of a Promo Code.
0

User is offline   Micky C 

  • Honored Donor
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#29

I wouldn't mind trying it out. I've got an iPhone 4 and iPad 3.

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
1

User is offline   Diogo 

  • 9

#30

View PostDukeNukem64, on 03 January 2014 - 11:55 AM, said:

Oh my god I just lost all of my respect for you. Seriously, that was just childish as hell.


You realise that some random stranger's respect over the Internet means absolutely nothing to me, right?

This forum is too serious. No sense of humour and too many videogame experts demanding proof.

Enjoy each other, mr. Mod, please delete my account, I'm on my way out.
-3

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