Hi,
I've made (probably too huge) a huge map.
Mapster's says my map details as next:
- Sectors: 2175/4096
- Walls: 16373/16384
- Sprites: 2285/16384
So. You can see walls, it's almost over limit. When I exceed that wall-limit, mapster freezes.
So I can't make no sectors anymore.
First I got this problem in normal Duke3D, limit was 4096, if I remember correct. When I started to use EDuke, limit was much higher. So, any advice how to fix this?
Is it possible to fix from con-files, or is this limit hardcoded?
Regards,
pmw
