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StrikerDM - The Ultimate EDuke32-OldMP DM Mod! (WIP)  "EDuke32-OldMP Multiplayer Mod and Community Map Pack!"

User is offline   Striker 

  • Auramancer
  • 919

#31

Have some GIFs of the smoothed-out shotgun and pistol animations:


Posted Image
Posted Image


This post has been edited by Striker: 10 September 2018 - 09:58 AM

4

User is online   Mark 

  • Honored Donor
  • 2,694

#32

Is the pistol stuttering or are you pressing and releasing the fire button few times?

This post has been edited by Mark: 10 September 2018 - 12:00 PM

0

User is offline   Forge 

  • 7,241

#33

View PostMark, on 10 September 2018 - 12:00 PM, said:

Is the pistol stuttering or are you pressing and releasing the fire button few times?

that and the video looping point. watch the ammo count.

This post has been edited by Forge: 10 September 2018 - 12:21 PM

0

User is offline   Striker 

  • Auramancer
  • 919

#34

View PostMark, on 10 September 2018 - 12:00 PM, said:

Is the pistol stuttering or are you pressing and releasing the fire button few times?

Neither. The GIF framerate doesn't match the game, so it doesn't show every recoil frame. Don't forget how fast the recoil animation for the pistol is (each frame is literally 1/30th of a second.)


This post has been edited by Striker: 10 September 2018 - 02:35 PM

1

User is offline   Striker 

  • Auramancer
  • 919

#35

StrikerDM r128 is released! Same link as always. Has the changes I shown in the GIFs above, along with some new maps, prediction code for the low-gravity sectors and jump pads (so they're actually usable now), along with a bunch of other small little tweaks and niceties like menu sounds.

Also, it requires EDuke32-OldMP release 18: https://gitlab.com/m...ldmp_release_18


This post has been edited by Striker: 12 September 2018 - 07:02 PM

3

User is offline   Forge 

  • 7,241

#36

View PostStriker, on 12 September 2018 - 07:02 PM, said:

Same link as always.

which might be a good thing to put in your forum signature
0

User is offline   Striker 

  • Auramancer
  • 919

#37

View PostForge, on 12 September 2018 - 07:29 PM, said:

which might be a good thing to put in your forum signature

Done.
0

User is offline   Perro Seco 

  • 192

#38

Those new weapon animations are very cool, specially the pistol. But I never liked the original shotgun's recoil; in my opinion it will look better moving this frame forward, until it matches a closer position to the rest of the frames:

Posted Image

Posted Image
0

User is offline   Striker 

  • Auramancer
  • 919

#39

Duke Nukem 64-style shockwaves:
Posted Image
4

User is offline   Striker 

  • Auramancer
  • 919

#40

Some of the South American Duke community has been recording videos of StrikerDM. Here's one from Noldor Ranzou:

Video is of an older version, but still good.


This post has been edited by Striker: 01 October 2018 - 03:31 PM

0

User is offline   Striker 

  • Auramancer
  • 919

#41

StrikerDM r135 has been released! Bunch of new maps, visual effects, and new flamethrower behavior. (enemies actually get set on fire now!)

Needs the latest version of EDuke32-OldMP. (Release 19 hotfix, as of this post.)


This post has been edited by Striker: 04 November 2018 - 11:14 PM

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