NPC girl sprites
#91 Posted 13 February 2018 - 05:14 AM
#92 Posted 13 February 2018 - 09:47 AM
A model might be preferable for people playing with the HRP.
#93 Posted 14 February 2018 - 08:28 AM
-I found out that png files give me an error and won't save if they're too large in photoshop. That's because my strippers/karaoke girls have a lot of dancing frames.
-I've made a stripper NPC. She has 2 variants: blonde streak hair and a 1 piece to look like the pole dancer whose back is shown and one wearing lingerie and blue (customizable) hair resembling the unused impaled girl sprite. They have 4 dances: 2 stripper dances, show their boobs/tassels, the cheerleader waving around dance, and a unique one I posted earlier. These girls have around 200 frames if you use all dances!
-I made the karaoke girl using my stripper as the base. Her usual dance looks odd in certain angles, but I was trying to match the original sprite. She also has one additional unique dance shaking her booty.
-The cheerleader is nearly complete. She has her usual waving around + 2 cheerleader type dances: split kick, jumping splits. She also has pompoms on her hands at all times.
-I started work on the cavegirl, which was a variant of the cheerleader. To make her more unique, I gave her messy hair and darker/dirty skin. Her posture is hunched over. She has the usual waving around dance and also a bowing down "dance". I'm debating whether to have her hair "fly" wildly around the air like the original sprite. It makes sense for the cavegirl because she looks crazy but for the cheerleader it doesn't make sense to me. It would give cheerleaders a huge headache. Also I think it would a good way to make them more unique from each other.
-Next step is starting on the prostitute. I still need some comments on this one. So far, she'll have the usually walk, crouch, run, stand. For unique poses, she'll be smoking, maybe doing a dance or pull down her top, lift up her skirt has a tease. Would a hooker dance? And maybe down the road after finishing her, I'll make a variant that looks exactly like Jill Valentine.
-For the slime babes, I have a test sprite of an exploding freed woman ready. Since I'm working on making all the girls more animated, I was thinking about maybe making some small movements in the slime babes like the pod girl moving her arms. I can't do all angles unfortunately because that would require me doing everything from scratch and would be a nightmare trying to match the originals. But I think maybe making the slime babes move slightly or make the slime itself move and pulsate would be good.
-For the hanging babe, if you could save her, how should that work? She's hanging so would she fall to the ground? This also presents a challenge when she's underwater, which I always assumed she was dead, but yet you can still hear her say "Kill me" albeit slower speed. Maybe she just explodes instead of saving her?
Unfortunately I don't know if I can attach the sprite sheets here because they are so large and my storage is getting pretty full, but I'll show a preview of what I'm talking about later when I'm on my other computer.
This post has been edited by sebabdukeboss20: 14 February 2018 - 08:43 AM
#94 Posted 14 February 2018 - 01:05 PM
I agree, less wild hair for the cheerleader.
This post has been edited by Mark.: 14 February 2018 - 01:08 PM
#95 Posted 14 February 2018 - 01:05 PM
#96 Posted 14 February 2018 - 01:09 PM
Trooper Dan, on 14 February 2018 - 01:05 PM, said:
That's fine. I'm content with having just 1 dance per girl as long as they have multiple angles instead of just 1.
#97 Posted 14 February 2018 - 01:30 PM
#98 Posted 14 February 2018 - 01:35 PM
This post has been edited by Fantinaikos: 14 February 2018 - 01:37 PM
#99 Posted 14 February 2018 - 01:53 PM
Fantinaikos, on 14 February 2018 - 01:35 PM, said:
This post has been edited by Perro Seco: 14 February 2018 - 01:58 PM
#100 Posted 14 February 2018 - 03:29 PM
#101 Posted 23 February 2018 - 05:09 PM
NSFW?
I gave the slime subtle movements to make it look like it's alive and to up the creep factor.
This post has been edited by sebabdukeboss20: 23 February 2018 - 05:10 PM
#102 Posted 23 February 2018 - 07:21 PM
sebabdukeboss20, on 23 February 2018 - 05:09 PM, said:
NSFW?
I gave the slime subtle movements to make it look like it's alive and to up the creep factor.
That's great, and it makes it possible to simply swap them in existing maps. If you had multiple angles on them, it wouldn't look right on existing maps.
#103 Posted 06 March 2018 - 03:17 AM
#104 Posted 06 March 2018 - 04:19 AM
#105 Posted 06 March 2018 - 05:51 AM
#106 Posted 09 March 2018 - 07:17 PM
This post has been edited by sebabdukeboss20: 09 March 2018 - 07:26 PM
#110 Posted 11 March 2018 - 07:57 PM
Trooper Dan, on 11 March 2018 - 05:18 PM, said:
Love it! It really looks like an organized dance/cheer routine.
This post has been edited by sebabdukeboss20: 11 March 2018 - 07:57 PM
#112 Posted 11 March 2018 - 10:20 PM
sebabdukeboss20, on 11 March 2018 - 07:57 PM, said:
There's a little subroutine that runs when the first cheerleader sees the player to make sure they all start together. Otherwise, they would wake up at slightly different times and be out of sync.
#113 Posted 31 March 2018 - 11:39 PM
A cool 90's take on Bombshell, with sprites by sebabdukeboss20. Will be a sidekick for Duke in Alien Armageddon, eventually a playable character too.
#114 Posted 01 April 2018 - 02:37 AM
Trooper Dan, on 31 March 2018 - 11:39 PM, said:
A cool 90's take on Bombshell, with sprites by sebabdukeboss20. Will be a sidekick for Duke in Alien Armageddon, eventually a playable character too.
Loving it!
#117 Posted 03 April 2018 - 05:21 AM
#118 Posted 03 April 2018 - 06:11 AM
#120 Posted 03 April 2018 - 07:08 PM
Jblade, on 03 April 2018 - 06:11 AM, said:
Your stuff is always top notch, so I can't fully agree with your sentiment, but I appreciate the compliment nonetheless. Obviously, a tremendous amount of credit goes to sebabdukeboss20 for making the amazing sprites.
I haven't done anything regarding getting a VA yet, and that prospect you refer to is still an option. I agree about reacting to Duke.