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WG Realms 2: Get Medieval on Their Asses!  "WG and DT present the ultimate 8-bit medieval fragfest"

User is offline   Danukem 

  • Duke Plus Developer

#121

View PostSkullHacker, on Jun 1 2009, 02:46 PM, said:

Nice Launcher :) . What happens if there's a Cyberdemon -ish monster and a 8 smaller monsters? Does it Prioritize monster targets (e.g. stronger ones targetted before weaker ones or vice versa)? or are they picked randomly?


They are picked randomly (i.e. in sprite number order) among the enemies that you are facing and can see. I'll add some prioritization, but it won't be designed to favor tougher enemies. For example, if there are a bunch of weaker enemies with shotguns aound a cyberdemon, I would much rather take out the weaker ones first -- I can dodge rockets but not shotgun, plus the weak ones will die right away, reducing the number of enemies I have to worry about. So what I'll do is leave it more or less random but make closer enemies higher priority.
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User is offline   Hellbound 

#122

I DEMAND YOU guys to relase it NOW!!! :)

:D
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#123

Screen shots of Cages new Flame thrower and a movie of the RPG uploaded.
http://www.moddb.com/mods/wgrealms-2
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User is offline   supergoofy 

#124

Awesome !!! The new flame thrower is a lot better :)

Is Cage working on the shotgun also?

This post has been edited by supergoofy: 03 June 2009 - 03:10 PM

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#125

I thought you said you liked the shotgun now? He is only working on things that need to be done, like the pipe bombs for instance, or fixing bad pixils, reimporting enemies, a lot of the stuff he has already done.
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User is offline   supergoofy 

#126

I like it, yes. I just asked because I had an idea, but nevermind, forget what I said.

This post has been edited by supergoofy: 03 June 2009 - 03:22 PM

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User is offline   Hellbound 

#127

I always felt envy for Cage's 2d skills. CAGE, I HATE YOU!!!

:)
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#128

Some new shots uploaded http://www.moddb.com/mods/wgrealms-2
Posted ImagePosted ImagePosted ImagePosted Image
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#129

More shots uploaded. http://www.moddb.com/mods/wgrealms-2

Posted Image

This post has been edited by William Gee: 09 June 2009 - 04:11 AM

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User is offline   diehard 

#130

looks like alot of fun!
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User is offline   supergoofy 

#131

we need to see a new 5min video :)

This post has been edited by supergoofy: 09 June 2009 - 05:04 AM

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User is offline   TerminX 

  • el fundador

  #132

The cyberdemons might look cool with black skin or something.
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#133

Some more on the snowy/volcanic level
Posted Image

DT'S Magma gollem.
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Small new movie and more shots here. http://www.moddb.com/mods/wgrealms-2

This post has been edited by William Gee: 10 June 2009 - 02:42 AM

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#134

Looking very, very sweet there. :3

This post has been edited by Ryan Cordell: 10 June 2009 - 10:28 AM

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User is offline   Mark 

#135

William Gee: http://www.moddb.com/

I have been to a thousand different sites on the web without a problem but for some reason this one site locks up my browser while loading the title page. I've never been able to figure out why. :)
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#136

Are you using firefox ? Ive never had problems with MODDB, and I use firefox.
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#137

An update on the first release progress.

Episode1
Level1 1884 Sectors
Level2 1124 Sectors
Level3 1064 Sectors
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User is offline   Jimmy 

  • Let's go Brandon!

#138

View PostWilliam Gee, on Jun 17 2009, 07:10 PM, said:

An update on the first release progress.

Episode1
Level1 1884 Sectors
Level2 1124 Sectors
Level3 1064 Sectors



AWESOME.

This post has been edited by Captain Awesome: 17 June 2009 - 03:12 PM

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User is offline   daniel262b 

#139

those guns look wicked! looking forward to seeing more ;)
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#140

Damn you Cage, haha. I want that skill. The weapons look really sweet. :3
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#141

Yeah the new Cage weapons rock, he also made a great new plasma gun, should post a screen of it some time.
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#142

Some coop.
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#143

Plasma Gun alt fire shield in a DM match.

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User is offline   supergoofy 

#144

It seems that Cage made some more new weapons and/or textures ;)

Will you add alt-fire for shotgun and super shotgun?
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#145

Shotgun and DBShotgun already have alt-fires. ;)
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User is offline   supergoofy 

#146

any info about these alt-fires?

This post has been edited by supergoofy: 22 June 2009 - 04:58 AM

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User is offline   Spiker 

#147

Love the shots!
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User is offline   Danukem 

  • Duke Plus Developer

#148

View Postsupergoofy, on Jun 22 2009, 05:57 AM, said:

any info about these alt-fires?


Shotgun:
regular fire...is regular fire
altfire shoots a single slug (better for hitting switches and enemies at long range)

DB shotgun:
regular fire shoots one barrel
altfire shoots both barrels at once (or one barrel if the other has already been fired)
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#149

I actually thought the plasma wall was a portal before I knew which weapon fired it. ;)
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User is offline   Hellbound 

#150

It would be great if you have new player gfx.
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