M210, on 24 April 2012 - 02:06 AM, said:
Hi again. It there a command like espawn in mapster32.
I want add a sprite with differect x y z coordinats, picnum and other bits in mapster32 via script.
I don't understand how works insertsprite command and I think it's not what I need
For some reason I marked insertsprite as "deprecated/do not use", so I guess I wanted people to use
dupsprite instead. It will clone the sprite with the given spritenum and set the current sprite to the newly inserted sprite. Movements should then be done with bsetsprite and attribute changes with "set .
xxx yyy". The a.m32 script contains an example that constructs a round or linear staircase from one stair part and a pivot sprite.