Mark, on 30 December 2023 - 07:23 PM, said:
I'll look into that.
I never saw that command when browsing the wiki. I used an old probably outdated method that I used since way back in my Graveyard project. IIRC I spotted it in someone's post and added to my list of con code snippets.
// remove all flash from weapon fire
onevent EVENT_RESETWEAPONS
// pistol
setvarvar gs WEAPON1_FLAGS
setvarvar gs WEAPON2_FLAGS
orvar gs 256
setvarvar WEAPON1_FLAGS gs
setvarvar WEAPON2_FLAGS gs
endevent
I never saw that command when browsing the wiki. I used an old probably outdated method that I used since way back in my Graveyard project. IIRC I spotted it in someone's post and added to my list of con code snippets.
// remove all flash from weapon fire
onevent EVENT_RESETWEAPONS
// pistol
setvarvar gs WEAPON1_FLAGS
setvarvar gs WEAPON2_FLAGS
orvar gs 256
setvarvar WEAPON1_FLAGS gs
setvarvar WEAPON2_FLAGS gs
endevent
^ That code adds the flag that I was talking about. Although the code you posted only adds it to the pistol and shotgun. It's somewhat defective however since it sets the pistol to have all the same flags as the shotgun, which it's not supposed to.

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