Mark, on 30 December 2023 - 06:32 PM, said:
I'm assuming you already applied the WEAPON_NOVISIBLE flag to each weapon which is why they don't flash the level. If that's the case then I don't know what you could do besides having your own display code for them.
https://wiki.eduke32...i/WEAPONx_FLAGS
If you really are just using the hardcoded display with your own models, then one easy solution would be to include the weapon.sample.con included with EDuke32, then comment out the lines that set hud_shade to negative values.

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