Hendricks266, on 27 March 2013 - 12:42 AM, said:
In fact it should, and I am adding this to my to-do list.
Being more careful, I would say to check the action of an actor during the first tic (event_spawn?) and return false if the cstat is not 32768.
Hendricks266, on 27 March 2013 - 12:42 AM, said:
BTW, if you still want CON access to the four members of the picanm[] array we should have a conversation with Helix. Me adding tilesizx[] and y[] gave him extra trouble in Lua.
Yes, I totally want. The game uses the size and offset to check the enemy hitboxes and where the projectiles aim at.
Can you at least make a command like
getsizx <tilenum> <gamevar>?