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1 - Precaches <tile0>-<tile1> always
How can I make it so that tile 0020 is loaded if 0010 is in the map, but not include tiles 0011-0019?
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This post has been edited by Fox: 26 March 2013 - 11:59 PM
This post has been edited by Fox: 27 March 2013 - 12:08 AM
Fox, on 27 March 2013 - 12:07 AM, said:
Hendricks266, on 27 March 2013 - 12:42 AM, said:
Hendricks266, on 27 March 2013 - 12:42 AM, said:
This post has been edited by Fox: 27 March 2013 - 02:41 AM
Fox, on 26 March 2013 - 11:28 PM, said:
This post has been edited by Fox: 28 March 2013 - 04:20 AM
Fox, on 28 March 2013 - 02:28 AM, said:
sin SIN player[THISACTOR].ang cos COS player[THISACTOR].ang setvar HORIZ 100 subvarvar HORIZ player[THISACTOR].horiz subvarvar HORIZ player[THISACTOR].horizoff mulvar HORIZ 32 hitscan player[THISACTOR].posx player[THISACTOR].posy player[THISACTOR].posz player[THISACTOR].cursectnum COS SIN HORIZ HITSECT HITWALL HITSPRITE HITX HITY HITZ CLIPMASK1
This post has been edited by Fox: 29 March 2013 - 04:10 AM
This post has been edited by Fox: 29 March 2013 - 06:10 AM
Fox, on 29 March 2013 - 04:09 AM, said:
sin SIN player[THISACTOR].ang (...)
Mikko_Sandt, on 29 March 2013 - 07:23 AM, said:
Mikko_Sandt, on 29 March 2013 - 07:52 AM, said:
This post has been edited by Commando Nukem: 29 March 2013 - 08:00 AM
This post has been edited by Mikko_Sandt: 31 March 2013 - 12:40 PM