![Posted Image](https://images2.imgbox.com/e3/e0/9WZJCe0d_o.png)
Or, these two may be used to create alternative tiles for 0576 and 0577, as they fit Blood setting quite well, IMO:
MrFlibble, on 04 December 2021 - 09:59 AM, said:
Phredreeke, on 15 December 2021 - 10:18 AM, said:
Phredreeke, on 16 December 2021 - 04:44 PM, said:
Phredreeke, on 22 December 2021 - 09:53 AM, said:
Phredreeke, on 22 December 2021 - 02:27 PM, said:
This post has been edited by warezeater: 25 December 2021 - 12:45 AM
This post has been edited by warezeater: 25 December 2021 - 08:42 PM
This post has been edited by Kamika007z: 07 February 2023 - 08:02 PM
Phredreeke, on 08 February 2023 - 04:55 AM, said:
Phredreeke, on 09 February 2023 - 03:28 PM, said:
This post has been edited by Kamika007z: 10 February 2023 - 07:29 AM
Phredreeke, on 10 February 2023 - 11:51 AM, said:
;===================================================================== ; Blood Plasma Pack Initialization File ; ; Copyright (c)1997 Monolith Productions Inc. ; All Rights Reserved Worldwide ; ;--------------------------------------------------------------------- ; Syntax: ; ; [install] ; SourceDir= drive and path ; ; [Episode#] ; Title = episodeTitle ; BloodBathOnly = flag 0 or not present means multi and single ; any other number means multi play only ; CutSceneALevel = Level number to play Cut Scene A. Defaults to ; first level of episode. ; ; These are set to the file and path of the videos on the CD by ; the Blood install program. ; CutSceneA = File and Path of Smacker video to play at entry ; to specified (in CutSceneALevel) level. ; CutWavA = File and Path of WAV audio to play (during video) ; CutSceneB = File and Path of Smacker video to play at end of ; episode ; CutWavB = File and Path of WAV audio to play (during video) ; ; Map# = mapFile ; ; [mapFile] ; Title = title ; Author = author ; Song = songFile ; Track = redbookTrack# ; EndingA = map# ; EndingB = map# ; Fog = 0 | 1 ; 0 == Fog disabled ; 1 == Fog enabled ; Message1 = message ; .. .. ; Message32 = message ; ;===================================================================== [Install] ; source path will be set by the installation process SourceDir=D: [Episode1] ; location of movies was set at install CutSceneA=D:\movie\cs1.smk CutWavA=D:\movie\cs1822m.wav CutSceneB=D:\movie\cs2.smk CutWavB=D:\movie\cs2822m.wav Title = The Way of All Flesh Map1 = e1m1 Map2 = e1m2 Map3 = e1m3 Map4 = e1m4 Map5 = e1m5 Map6 = e1m6 Map7 = e1m7 Map8 = e1m8 [Episode2] ; location of movies and WAVs was set at install CutSceneB=D:\movie\cs3.smk CutWavB=D:\movie\cs3822m.wav Title = Even Death May Die Map1 = e2m1 Map2 = e2m2 Map3 = e2m3 Map4 = e2m4 Map5 = e2m5 Map6 = e2m6 Map7 = e2m7 Map8 = e2m8 Map9 = e2m9 [Episode3] CutSceneB=D:\movie\cs4.smk CutWavB=D:\movie\cs4822m.wav Title = Farewell to Arms Map1 = e3m1 Map2 = e3m2 Map3 = e3m3 Map4 = e3m4 Map5 = e3m5 Map6 = e3m6 Map7 = e3m7 Map8 = e3m8 [Episode4] CutSceneA=D:\movie\cs5.smk CutWavA=D:\movie\cs5822m.wav CutSceneB=D:\movie\cs6.smk CutWavB=D:\movie\cs6822m.wav Title = Dead Reckoning CutSceneALevel=8 Map1 = e4m1 Map2 = e4m2 Map3 = e4m3 Map4 = e4m4 Map5 = e4m5 Map6 = e4m6 Map7 = e4m7 Map8 = e4m8 Map9 = e4m9 [Episode5] Title = BloodBath BloodBathOnly=1 Map1 = bb1 Map2 = bb2 Map3 = bb3 Map4 = bb4 Map5 = bb5 Map6 = bb6 Map7 = bb7 Map8 = bb8 Map9 = DM1 Map10 = DM2 Map11 = DM3 [Episode6] Title = Post Mortem Map1 = e6m1 Map2 = e6m2 Map3 = e6m3 Map4 = e6m4 Map5 = e6m5 Map6 = e6m6 Map7 = e6m7 Map8 = e6m8 Map9 = e6m9 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Episode 1 ;The Way of All Flesh [e1m1] Title = Cradle to Grave Author = James "Shade" Wilson Song = UNHOLY Track = 3 EndingA = 2 EndingB = 2 Message1 = Message2 = Hit the switch to end the level. Message3 = Slurp, slurp . . . ;Message4 = Message5 = OUT! OUT! DAMN SPOT! Message6 = They'll need more of these. Message7 = Nevermore . . . Message8 = Open for Business. Message9 = I LIVE AGAIN! Message11 = It is sealed shut. [e1m2] Title = Wrong Side of the Tracks Author = Craig Hubbard [Croweater] Song = cblood10 Track = 8 EndingA = 3 EndingB = 3 Message11 = This probably isn't a good idea. Message12 = You really should consider turning back. Message13 = Is there a light at the end of the tunnel? [e1m3] Title = Phantom Express Author = James Wilson ;Song = PESTIS Track = 9 EndingA = 4 EndingB = 4 Message1 = I must stop this train! Message2 = Safety clamps are in place. This switch is locked. Message3 = Safety clamps disabled. Message4 = Internal engine heat rising! Message5 = Internal engine heat critical! [e1m4] Title = Dark Carnival Author = Kevin Kilstrom & James Wilson Song = cblood4 Track = 4 EndingA = 5 EndingB = 8 Message1 = This doesn't open from this side. Message2 = Hit the switch to end the level. Message3 = You're going to the secret level! Message4 = Congrats! You win a cupie doll! [e1m5] Title = Hallowed Grounds Author = Craig Hubbard, Nick Newhard, & Terry Hamel EndingA = 6 EndingB = 6 [e1m6] Title = The Great Temple Author = James Wilson & Terry Hamel Song = cblood5 Track = 5 EndingA = 7 EndingB = 7 Message3 = I can't believe you found this! Message4 = Here, you can have it all. [e1m7] Title = Altar of Stone Author = James Wilson Song = cblood7 Track = 8 [e1m8] Title = House of Horrors Author = James Wilson Song = cblood4 Track = 8 EndingA = 5 EndingB = 5 Message1 = ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Episode 2 ;Even Death May Die [e2m1] Title = Shipwrecked Author = Craig Hubbard Song = CBLOOD2 Track = 7 EndingA = 2 EndingB = 2 Message2 = The door is jammed shut. [e2m2] Title = The Lumber Mill Author = Craig Hubbard Song = cblood3 Track = 9 EndingA = 3 EndingB = 3 [e2m3] Title = Rest for the Wicked Authors = Kevin Kilstrom & Craig Hubbard Song = cblood5 Track = 5 EndingA = 4 EndingB = 4 Message1 = You hear hedges rustling nearby. [e2m4] Title = The Overlooked Hotel Author = Kevin Kilstrom & Craig Hubbard Song = cblood1 Track = 9 EndingA = 5 EndingB = 9 Message2 = The secret level lies before you. [e2m5] Title = The Haunting Author = James Wilson & Kevin Kilstrom Song = cblood7 Track = 6 EndingA = 6 EndingB = 6 [e2m6] Title = The Cold Rush Author = James Wilson Song = cblood10 Track = 8 EndingA = 7 EndingB = 7 [e2m7] Title = Bowels of the Earth Author = James Wilson Song = cblood2 Track = 7 EndingA = 8 EndingB = 8 [e2m8] Title = The Lair of Shial Author = James Wilson Song = cblood6 Track = 6 [e2m9] Title = Thin Ice Author = James Wilson Song = cblood3 Track = 9 EndingA = 5 EndingB = 5 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Episode 3 ;Farewell to Arms [e3m1] Title = Ghost Town Author = James Wilson Song = cblood8 Track = 6 EndingA = 2 EndingB = 2 [e3m2] Title = The Siege Author = Craig Hubbard & Terry Hamel ;Song = PESTIS ;Track = 2 EndingA = 3 EndingB = 3 [e3m3] Title = Raw Sewage Author = James Wilson Song = cblood10 Track = 8 EndingA = 4 EndingB = 4 [e3m4] Title = The Sick Ward Author = Craig Hubbard & James Wilson Song = cblood9 Track = 7 EndingA = 5 EndingB = 8 Message1 = The secret level lies before you. [e3m5] Title = Spare Parts Author = James Wilson & Craig Hubbard Song = cblood1 Track = 9 EndingA = 6 EndingB = 6 Message1 = Failsafes disabled. Message2 = Disable failsafes first. [e3m6] Title = Monster Bait Author = James Wilson & Terry Hamel Song = cblood3 Track = 7 EndingA = 7 EndingB = 7 [e3m7] Title = The Pit of Cerberus Author = Craig Hubbard Song = unholy Track = 3 [e3m8] Title = Catacombs Author = James Wilson & Craig Hubbard Song = cblood7 Track = 5 EndingA = 5 EndingB = 5 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Episode 4 ;Dead Reckoning [e4m1] Title = Butchery Loves Company Author = James Wilson Song = cblood4 Track = 9 EndingA = 2 EndingB = 2 [e4m2] Title = Breeding Grounds Author = James Wilson, Craig Hubbard, and Terry Hamel Song = cblood10 Track = 8 EndingA = 3 EndingB = 3 [e4m3] Title = Charnel House Author = Craig Hubbard & James Wilson Song = cblood7 Track = 5 EndingA = 4 EndingB = 4 [e4m4] Title = Crystal Lake Author = Kevin Kilstrom & James Wilson Song = cblood2 Track = 7 EndingA = 5 EndingB = 9 [e4m5] Title = Fire and Brimstone Author = James Wilson ;Song = cblood1 ;Track = 3 EndingA = 6 EndingB = 6 [e4m6] Title = The Ganglion Depths Author = James Wilson & Terry Hamel ;Song = PESTIS ;Track = 2 EndingA = 7 EndingB = 7 [e4m7] Title = In the Flesh Author = Craig Hubbard & James Wilson ;Song = PESTIS ;Track = 2 EndingA = 8 EndingB = 8 [e4m8] Title = The Hall of the Epiphany Author = Craig Hubbard Song = unholy Track = 2 [e4m9] Title = Mall of the Dead Author = Craig Hubbard ;Song = unholy ;Track = 2 EndingA = 5 EndingB = 5 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Episode 5 ;BloodBath [bb1] Title = The Stronghold Author = James Wilson Song = unholy Track = 3 [bb2] Title = Winter Wonderland Author = James Wilson Song = cblood2 Track = 5 [bb3] Title = Bodies Author = Craig Hubbard Song = cblood7 Track = 6 [bb4] Title = The Tower Author = James Wilson Song = cblood9 Track = 7 [bb5] Title = Click! Author = Kevin Kilstrom & Craig Hubbard Song = cblood10 Track = 8 [bb6] Title = Twin Fortress Author = James Wilson Song = cblood3 Track = 9 [bb7] Title = Midgard Author = Nick Newhard & Terry Hamel Song = cblood6 Track = 6 [bb8] Title = Fun With Heads Author = James Wilson Song = cblood8 Track = 6 [dm1] Title = Monolith Building 11 Author = Monolith Productions Song = cblood8 Track = 6 [dm2] Title = Power! Author = Monolith Productions Song = cblood8 Track = 6 [dm3] Title = Area 15 Author = Monolith Productions Song = cblood8 Track = 6 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Episode 6 ;Civilian Life [e6m1] Title = Welcome to Your Life Author = James Wilson Song = cblood4 Track = 9 EndingA = 2 EndingB = 2 [e6m2] Title = They Are Here Author = Craig Hubbard Song = cblood3 Track = 9 EndingA = 3 EndingB = 3 [e6m3] Title = Public Storage Author = James Wilson Song = cblood5 Track = 5 EndingA = 4 EndingB = 4 [e6m4] Title = Aqueducts Author = James Wilson & Nick Newhard Song = cblood1 Track = 9 EndingA = 5 EndingB = 5 Message1 = Power restored. [e6m5] Title = The Ruined Temple Author = Kevin Kilstrom & James Wilson Song = cblood7 Track = 6 EndingA = 6 EndingB = 6 [e6m6] Title = Forbidden Rituals Author = James Wilson & Kevin Kilstrom Song = cblood10 Track = 8 EndingA = 7 EndingB = 9 [e6m7] Title = The Dungeon Author = James Wilson & Nick Newhard Song = cblood2 Track = 7 EndingA = 8 EndingB = 8 Lockmessage = You must complete the sequence to open this door. Message1 = Part one of three in the sequence has been completed. Message2 = Part two of three in the sequence has been completed. Message3 = Final part completed. A door has opened. [e6m8] Title = Beauty and the Beast Author = Nick Neward & James Wilson Song = cblood6 Track = 6 [e6m9] Title = Forgotten Catacombs Author = Nick Newhard & James Wilson Song = cblood3 Track = 9 EndingA = 7 EndingB = 7
Phredreeke, on 10 February 2023 - 01:53 PM, said:
runtime src| 0.1765s INFO| Started at 2023-02-11 00:07:49.153 0.1839s INFO| Built Mar 19 2022 12:03:42, GCC 10.1.0, 64-bit 0.1855s INFO| Using directory D:/Games/BuildGDX/BLOOD/NBlood/ 0.1951s INFO| OS: Windows 10 (build 10.0.19045) 0.1965s INFO| Initialized 1ms system timer 0.1978s INFO| CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 0.1990s INFO| Initializing SDL 2.0.20 1.4942s INFO| Initialized 96.0M cache 1.5080s INFO| Loading blood_widescreen.def 1.5347s INFO| Loading blood.def 2.1713s INFO| Executing nblood_cvars.cfg 2.4098s INFO| Opened texturecache as cache file. 2.5034s INFO| Generating 3D meshes from voxel model data. This may take a while... 12.6101s INFO| Load tile 2518: p0-m513-e0 upscale/tile2518.png... cached... 17 ms 12.6261s INFO| Load tile 2518: p0-m516-e0 upscale/tile2518.png... cached... 16 ms 13.0631s INFO| 13.7484s INFO| > Modern types erased: 0. 21.4221s INFO| > Modern types erased: 0. 30.0161s INFO| Picked up Sawed-off 33.2356s INFO| >r_texfilter 33.2357s INFO| 'r_texfilter' is '0' 33.2357s INFO| r_texfilter [0-5]: changes the texture filtering settings (overrides r_useindexedcolortextures) 33.2357s INFO| Current texturing mode is GL_NEAREST 33.2357s INFO| Vaild modes are: 33.2357s INFO| 0 - GL_NEAREST 33.2357s INFO| 1 - GL_LINEAR 33.2357s INFO| 2 - GL_NEAREST_MIPMAP_NEAREST 33.2357s INFO| 3 - GL_LINEAR_MIPMAP_NEAREST 33.2357s INFO| 4 - GL_NEAREST_MIPMAP_LINEAR 33.2357s INFO| 5 - GL_LINEAR_MIPMAP_LINEAR 38.8454s INFO| >r_texfilter 0 38.8454s INFO| r_texfilter 0 39.0234s INFO| Opened texturecache as cache file. 39.1022s INFO| Texture filtering mode changed to GL_NEAREST 50.7437s INFO| > Modern types erased: 0. 53.9789s INFO| Picked up Sawed-off 53.9789s INFO| Picked up Box of shotgun shells 61.7431s INFO| Picked up Tommy Gun 105.7404s INFO| A secret is revealed. 106.7743s INFO| Picked up Life Seed 127.4342s INFO| Picked up Diving Suit 127.5020s INFO| You found a secret. 160.2123s INFO| You found a secret. 160.8395s INFO| Picked up Voodoo Doll 178.9411s INFO| Picked up Tommy Gun 179.8050s INFO| Picked up Case of TNT 183.4421s INFO| Load tile 3177: p0-m517-e0 upscale/tile3177.png... cached... 10 ms 189.5673s INFO| Picked up Body Armor 213.8562s INFO| Wrote nblood.cfg 213.8564s INFO| Wrote nblood_cvars.cfg
This post has been edited by Kamika007z: 10 February 2023 - 09:12 PM