Shadow Warrior: Deadly Kiss restoration project "see you after Aftershock"
#91 Posted 09 June 2017 - 02:12 PM
#92 Posted 09 June 2017 - 06:38 PM
Hendricks266, on 05 June 2017 - 11:51 PM, said:
https://web.archive....c/licensed.html
This thing is borderline incoherent (not to mention inconsistent with other established SW plot), and the team is treating it like a draft of the plot. At least parts of it are reflected in the data: the art has frames for "D-Cup" similar to Lara Croft in SW, and there is a place where a voice quote is supposed to play in the first level which would make sense to be the grandmother, kind of like Master Leep (the mapper even made Lo Wang say his Master Leep quote at this point iirc).
"Monkey Shine". Wilcox might have an addiction with this idiom. One of his Duke!Zone 2 episodes was called "Monkey Shines", and he (or the members of his sillysoft team) also made a map with the same title for the mapstravaganza contest.
#93 Posted 09 June 2017 - 06:39 PM
Jimmy, on 06 June 2017 - 01:07 AM, said:
Hah, didn't read that one.
#94 Posted 10 June 2017 - 12:38 PM
#95 Posted 10 June 2017 - 12:44 PM
Drek, on 10 June 2017 - 12:38 PM, said:
From what I know, it's going to be free, same as all the other released expansions. Although, I would be willing to pay for it.
#96 Posted 10 June 2017 - 12:56 PM
#98 Posted 10 June 2017 - 02:17 PM
#99 Posted 24 February 2018 - 07:58 PM
Any chance you guys got some newer screenshots you could share? I'm a little curious what the project is looking like.
#100 Posted 25 February 2018 - 01:43 AM
Marscaleb, on 24 February 2018 - 07:58 PM, said:
I still can't beelive it was the original idea (to replace the protagonist of the game). It's not SW anymore if there's a completely new character. I never saw such things being featured in the addons for old FPS's.
Maybe Silly Soft had a chance market the addon as a standalone game if they had the budget...but we all know how it turned out.
#101 Posted 25 February 2018 - 07:02 AM
Sanek, on 25 February 2018 - 01:43 AM, said:
Mysteries of the Sith.
#103 Posted 25 February 2018 - 10:44 AM
Phredreeke, on 25 February 2018 - 10:10 AM, said:
Okay okay. I actually forgot about HL addons.
#104 Posted 25 February 2018 - 02:24 PM
This post has been edited by leilei: 25 February 2018 - 02:25 PM
#105 Posted 25 February 2018 - 03:16 PM
X-Vector, on 25 February 2018 - 07:02 AM, said:
Mysteries of the Sith just turned 20 years old.
I really wish that era of LucasArts was still going strong. They were a superb studio, which produced excellent Star Wars games and complimented them with amazing original properties. Ah, well, it's better to have loved and lost than to have never loved at all.
#106 Posted 25 February 2018 - 06:50 PM
Sanek, on 25 February 2018 - 01:43 AM, said:
Quote
To be fair, that was still a big thing for a company as low-tier as Silly Soft to do.
#107 Posted 25 February 2018 - 07:17 PM
Marscaleb, on 24 February 2018 - 07:58 PM, said:
It's fairly clear what it needs to be taken from its unfinished state to a "final" product. There are assets missing (artwork and voice acting) and existing assets have not gone all the way through a full development pipeline.
#108 Posted 04 June 2018 - 07:10 PM
Hendricks266, on 25 February 2018 - 07:17 PM, said:
It's fairly clear what it needs to be taken from its unfinished state to a "final" product. There are assets missing (artwork and voice acting) and existing assets have not gone all the way through a full development pipeline.
Guys what is keeping you to add extra art, female voices etc, etc to Deadly Kiss?? (besides extra time)
#109 Posted 04 June 2018 - 07:51 PM
Martin, have you heard about Ion Maiden? We're busy with it at the moment.
#110 Posted 04 June 2018 - 09:30 PM
Hendricks266, on 04 June 2018 - 07:51 PM, said:
Martin, have you heard about Ion Maiden? We're busy with it at the moment.
Yes, I bought it months ago! Great stuff! Can wait for the mulitplayer!
All my friends of my country bought it and loved it as well!
MULTIPLAYER NOW!!!
#111 Posted 04 June 2018 - 11:03 PM
Hendricks266, on 25 February 2018 - 07:17 PM, said:
It did? Honestly I played through the whole thing and don't recall any new dialogue other than the gangsters screaming “Damn you!” every time they're shot,
#113 Posted 05 June 2018 - 01:29 AM
#114 Posted 05 June 2018 - 09:43 AM
#115 Posted 05 June 2018 - 10:15 AM
Hendricks266, on 05 June 2018 - 09:43 AM, said:
PM Sent Hendricks
#116 Posted 08 June 2018 - 04:52 PM
This is an older one for another unreleased (officialy) game, I think it suits the character:
Feedback is appreciated
#117 Posted 14 June 2018 - 04:16 AM
#118 Posted 14 June 2018 - 01:05 PM
Micky C, on 14 June 2018 - 04:16 AM, said:
The maps are already built, and any resemblance is purely coincidental. Martin's concept art is for the detailing pass, which they never received.
#119 Posted 14 June 2018 - 03:41 PM
Hendricks266, on 04 June 2018 - 07:51 PM, said:
Martin, have you heard about Ion Maiden? We're busy with it at the moment.
I got a couple questions about Ion Maiden:
1) Will it be open sourced eventually, like Duke and SW?
2) Will it end up on GOG, too?
Also, at least from what I've seen of Ion Maiden so far, it already looks to be a classic.
This post has been edited by Master O: 14 June 2018 - 03:43 PM