Zaxx, on 15 August 2017 - 12:51 PM, said:
Someone will correct my if it's not the case for the majority but I sure as hell can't run World Tour on EDuke32 without using Hendricks' stopgap and even then a lot of mods for EDuke32 won't be compatible (for example if you want to use the voxel pack for World Tour the maphacks won't work so the voxel models will be placed incorrectly).
It's still the first time I hear "Eduke32 compability" used as an argument for it, so I still hold for true that it hasn't done a great dent in the World Tour sales on its own.
The four 3D Realms episodes can be run no problem, without using the stopgap patch. The stopgap patch isn't even intended for that - it's intended to bring the Alien World Order and other new content such as dev commentaries into ED32. The duke3d.grp gamedata file is mostly identical to what you'd get with Megaton, GOG or an old Atomic CD-ROM.
Zaxx, on 15 August 2017 - 12:51 PM, said:
And the thing about the multiplatform philosophy: it won't go away, the days of different gaming systems with unique libraries of video games are over. Developing games got too expensive.
Here's the thing though - they (controllers) won't "get there". They can't, ever, because the whole concept of the modern dual analog controller is a compromise. And with a compromise, there's always tradeoffs. And some of the tradeoffs results in them not being properly equipped to control first person shooters. It'd take a whole other kind of controller do do that properly.
I don't wanna create the impression that I hate consoles, or controllers, or even first person shooters on consoles - because I don't. I've spent my fair time on Halo's split screen deathmatch and other console shooters, the experimental first person shooters on the Wii, primitive Wolfenstein clones on Mega Drive, and so on... and they're fine for what they are. But they absolutely shouldn't be allowed to dictate how shooters in general should play, and that's what happens when there's some doctrine saying all shooters should be playable with the same controller. It holds them back, and it holds them back far, to the point where the whole genre is pretty much creatively worthless these days in my eyes. It's not all on the controllers, but it is a huge contributing factor in stifling creativity as well as quality in first person shooters.
Well, I do hope it will go away in some form, or first person shooters are done for, basically. Though, in a sense, different gaming systems are already over. The two big consoles these days are pretty much branded, standardized PC's and don't really have much of anything motivating their existence at all. Without the Xbox (in particular) this whole dilemma wouldn't exist.
I still hold that a proper followup to Duke 3D cannot be made as long as it makes concessions to controllers, with all that comes with that. Maybe it can get console ports that have various changes made to them. Maybe the console ports can have lower difficulties. It doesn't have to be "exclusive exclusive". But what needs to die is the idea - and Microsoft is a big culprit in enforcing this idea, somewhat ironically - that all versions need to be the same. What it does is holding everyone back. If that's what it's come to, maybe we can just take games out the back and put it out of it's misery, because that's not really a gaming worth having IMO.
Edit: It's not really about consoles, really. It's about the Xbox. And Microsoft's insistence that all games be made for - not just support but made for - the XBox controller. Sony allowed mouse and keyboards on the PS3, even advertised it, it's Microsoft that's the culprit. They did a lot of harm to gaming over the last, decade-long generation, by their various harmful policies attempting to standardize games in a way that fit them. Blame should be where it's due, and the multiplatform doctrine was created by Microsoft. Who, you would think, should have been the defenders of the Windows gaming platform. Instead, they seem more or less intent on killing it in favor of the artificial ecosystem that is the Xbox.