HulkNukem, on 21 December 2016 - 05:30 AM, said:
I really liked Rise of Nations too because of how primitive you start and yet you can end up in a time period where you are sending rockets into space. I still only ever had the demo for this, but it had a skirmish mode which was enough for me (plus I was young back then, and RoN had an option to turn on AI assistance so I liked 'cooperating' with the AI to create a nation)
For quite some time I also only had the demo versions of both
Rise of Nations and the
Thrones and Patriots expansion (there's a considerable portion of the Alexander the Great campaign in the
T&P demo), and frankly both demos have a great replay value due to the skirmish (Quick Battle) mode on random maps. The
T&P demo also doesn't have any limitations on custom settings for Quick Battle, although you still have only four nations to play (a different set compared to the
RoN demo though).
A couple years ago I bought the Gold Edition which includes both the base game and its expansion, played it a bit, and apart from the excellent soundtrack there's very little that isn't already in the demos. The Conquer the World campaign is neat but I didn't find it too enticing. There's some weirdness too like in the early stages you fight non-playable "barbarian" nations (one of which is for some reason Sumerian), and these don't have any uniqueness to them, being just a combination of art from playable factions. At least in
T&P they added unique portraits (and maybe models too) for barbarian units. IIRC each campaign scenario limits you to one age or one age advancement. I remember that more than one scenario may be confined to a single age. Overall the conquer campaign is certainly better and more featured than stuff like
Emperor: Battle for Dune.
T&P's Alexander campaign is somewhat interesting (the campaign structure is more resemblant of classic single-player RTS games) but you're stuck in one age, removing a huge (no pun intended

) aspect of gameplay. It's still possible to do all the upgrades and research but you can't advance through the ages. I haven't tried other campaigns.
So I played around a bit with the full version, then it gathered some dust for a while and finally I gave it away to a friend who is a fan of
AoE but has never played
RoN.
That said, the game is still a lot of fun. Perhaps if I had more free time I would play the full version more. It's cool to have a lot of variety in playable factions, and even though there are some basic strategies that don't change a lot throughout the game there's enough diversity to keep things interesting in skirmish games. Also the art and graphics are very aesthetically pleasant. You can zoom in and out the playing field, and there's a lot of detail to structures and units. BTW, unlike
AoK, the buildings of different cultures don't look like reskinned versions of the same model, so
RoN is more like the first
AoE in this respect. So I suggest to anyone who hasn't tried this to get the demos of both
RoN and
T&P (the latter may be even more preferable for more skirmish game options that are available).
What I didn't like was
Empire Earth, even though this is supposed to be a "spiritual sequel" to
AoE. It's probably the very crude 3D graphics that put me off. I guess the game didn't age well in this respect, which is sad as I remember there are some innovative ideas that were supposed to build upon the playing concepts of
AoE.