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SD_Duke Lite v1.1  "Thanks to Deus Ex"

User is offline   corpy 

#61

yeah you Guy's started it Up again...
Ok I think I suck at making mod's for duke and if I tried to mod SD_duke then only thing I moded was Textures lol...
I suck lol...
But I want do something, Something for duke.
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User is offline   PimpUigi 

#62

If somehow you could remove the smoke, and decals/decal sounds from SD for SD Lite, that'd be cool...

Then we'd only have jib improvement left.
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User is offline   corpy 

#63

View PostPimpUigi, on Jun 1 2009, 07:11 AM, said:

If somehow you could remove the smoke, and decals/decal sounds from SD for SD Lite, that'd be cool...

Umm That's easy just Make blank Images and blank sounds of smoke and decals :)
I'll try it... and see how it works..
BTW: I have bug with SD_duke, when I blow some monster up then some of meat are textures from faces of death level :D
I'll show screen wait...
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User is offline   Mateos 

#64

Corpy, I had this prob BEFORE the update of PimpUigi and... and... don't have nickname ><", remove your textures cache.

After, you'll just have white things around SD textures (If needed I can't set screenshot, I have also found an 2D Steroid in E1L2).
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User is offline   PimpUigi 

#65

View Postcorpy, on Jun 2 2009, 11:43 AM, said:

Umm That's easy just Make blank Images and blank sounds of smoke and decals :)


That's not quite how it works.

Duke3D by default has a certain decal and smoke set.
The reason I can't do it myself (I tried, quite a bit) is because it needs code modification.

(Deus Ex updated it...great update too, still thrilled about it)

This post has been edited by PimpUigi: 02 June 2009 - 04:08 PM

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User is offline   corpy 

#66

View PostPimpUigi, on Jun 2 2009, 04:34 PM, said:

The reason I can't do it myself (I tried, quite a bit) is because it needs code modification.

(Deus Ex updated it...great update too, still thrilled about it)

Same here I don't Know anything About coding. I've tryed But no results (ok there was a result: Crash)
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