leninjableu, on 14 October 2018 - 11:56 AM, said:
*bumps 2 year old thread to thank someone who hasn't been active in the forum for a year*
congratulations! you won the internet today!
leninjableu, on 14 October 2018 - 11:56 AM, said:
This post has been edited by Forge: 14 October 2018 - 12:26 PM
This post has been edited by NightFright: 14 October 2018 - 09:59 PM
johnnythewolf, on 05 March 2019 - 06:35 PM, said:
NightFright, on 06 March 2019 - 02:32 AM, said:
Darkus, on 07 April 2019 - 05:16 AM, said:
Firefly_Trooper, on 07 April 2019 - 10:41 AM, said:
Trooper Dan, on 07 April 2019 - 09:36 AM, said:
ifwasweapon SHRINKSPARK { setactor[THISACTOR].htpicnum 0 ifaction ASHARKSHRUNK break action ASHARKSHRUNK sound ACTOR_SHRINKING move SHARKVELS fleeenemy break }
GAME.CON: In actor `ORGANTIC': GAME.CON:3967: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5890: warning: found `else' with no `if'.
ifcount 48 resetcount else { 'do things' } else ifcount 16 { 'do things' }
state pigshootenemystate // ifcansee { 'do things' } else ai AIPIGSEEKENEMY ends
LeoD, on 08 April 2019 - 03:38 AM, said:
getactor[sprite[THISACTOR].owner].htg_t 8 TEMPFIX1
Fox, on 13 April 2019 - 05:18 PM, said:
Firefly_Trooper, on 13 April 2019 - 04:46 PM, said:
This post has been edited by LeoD: 02 July 2019 - 07:46 AM
LeoD, on 02 July 2019 - 07:39 AM, said:
This post has been edited by Trooper Dan: 02 July 2019 - 11:29 AM