Very nice! Thank you for sharing with us!
3D classic skyboxes pack
#31 Posted 08 January 2018 - 02:57 PM
#32 Posted 08 January 2018 - 04:22 PM
NightFright, on 06 January 2018 - 04:49 PM, said:
You can be blamed for one thing: Making an irrelevant comment like that. It's not the first time this is happening. I have really tried to remain calm and sensible about it when you guys put me down time and again, but there's a limit to everything. If you think that what I am doing is shit, fine. But please don't rub it in in front of everyone. That's not OK, especially coming from a moderator and who is part of the EDuke32 team. You guys should know better. Shame on you, just shame on you, god damned!
Don't worry. Many of us loved your TC collection especially with all the bugfixes that are even documented well in a text file. In comparison all this guy can do is to hijack others' projects and call them his work and holds them back from release.
#33 Posted 08 January 2018 - 05:26 PM
trouble in paradise?
From someone on a team getting ready to release a video game, these public outbursts look unprofessional.
From someone on a team getting ready to release a video game, these public outbursts look unprofessional.
This post has been edited by Forge: 08 January 2018 - 05:45 PM
#34 Posted 08 January 2018 - 08:51 PM
Nancsi, on 08 January 2018 - 04:22 PM, said:
Many of us loved your TC collection especially with all the bugfixes that are even documented well in a text file.
I agree. I remember the discussion coming up and the effort to contact original authors where possible.
#35 Posted 09 January 2018 - 03:46 AM
Fox, on 02 October 2016 - 09:36 AM, said:
You meant E2L11? Yes, I have a similar issue...
Is there any way to fix those hiccups?
#37 Posted 28 October 2020 - 09:01 AM
Fox, on 09 January 2018 - 05:27 AM, said:
Yeah, just cache frame animations.
Sorry for necroing this thread, but how do you cache frame animations?
#39 Posted 22 January 2023 - 04:08 AM
I had done these some time ago and Radar asked why I haven't posted them (I thought I did in some thread) so I'll do it now
https://cdn.discorda...28/skyboxes.zip
It has palette swaps that should cover most custom levels.
https://cdn.discorda...28/skyboxes.zip
It has palette swaps that should cover most custom levels.
#40 Posted 02 January 2024 - 11:22 AM
Hey. Some time ago I created a BDP The Gate E4M6 3D skybox. Here it is. It ain't the prettiest princess, but I think it's ok.
https://www.mediafir...skybox.zip/file
https://www.mediafir...skybox.zip/file