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3D classic skyboxes pack

User is offline   RPD Guy 

  • 32

#31

Very nice! Thank you for sharing with us! :nuke: :dukestar: :dukestar:

"Hey, I'm not going anywhere. I'm the only cop left alive in this building community!"
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User is offline   Nancsi 

  • 308

#32

View PostNightFright, on 06 January 2018 - 04:49 PM, said:

You can be blamed for one thing: Making an irrelevant comment like that. It's not the first time this is happening. I have really tried to remain calm and sensible about it when you guys put me down time and again, but there's a limit to everything. If you think that what I am doing is shit, fine. But please don't rub it in in front of everyone. That's not OK, especially coming from a moderator and who is part of the EDuke32 team. You guys should know better. Shame on you, just shame on you, god damned!


Don't worry. Many of us loved your TC collection especially with all the bugfixes that are even documented well in a text file. In comparison all this guy can do is to hijack others' projects and call them his work and holds them back from release.
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User is offline   Forge 

  • 6,392

#33

trouble in paradise?

From someone on a team getting ready to release a video game, these public outbursts look unprofessional.

This post has been edited by Forge: 08 January 2018 - 05:45 PM

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User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 5,993

  #34

View PostNancsi, on 08 January 2018 - 04:22 PM, said:

Many of us loved your TC collection especially with all the bugfixes that are even documented well in a text file.

I agree. I remember the discussion coming up and the effort to contact original authors where possible.
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User is offline   Newken 

  • 12

#35

View PostFox, on 02 October 2016 - 09:36 AM, said:

You meant E2L11? Yes, I have a similar issue...

Is there any way to fix those hiccups?
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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!
  • 4,799

#36

Yeah, just cache frame animations.
0

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