CruX, on 10 September 2016 - 04:43 PM, said:
For anyone else that maps for Duke, this is going to be a hell of an act to follow, whether you think about mapping competitively or not (I generally don't, but..)
That's part of the reason I map for TC's these days (the other part is I'm too spoiled for texture choice and effects to go back to vanilla :D ). I've got two maps in there that are fairly ambitious. They might not be to everyone's taste as they're not standard maps, but they should leave an impression.
The other thing is that you should be glad that he has the collapsing bit only at the start, so you don't waste much time or progress if you die. Davox's Buenos Aires Explosive Remake has unfair explosions all over the map.
I might as well post my impression from the amc forums.
Quote
Holy sssshhhhiiiiiiieeeeeeettttt what a great map. Easily one of the best maps of all time. The start was so encapsulating that I didn't realize all the ceilings were collapsing on me lol.
The sheer sense of destruction you see when you get outside are unparalleled in any map I've played. The way some of the buildings were broken or collapsed had my jaw dropped a few times, and I heard myself say "no way!" a few times as well. Pretty remarkable considering how long the game has been around. The progression was quite good, as always. Maybe a bit too much ammo but I think I may have played on POC instead of LR.
Edit:
PsychoGoatee, on 10 September 2016 - 04:51 PM, said:
By the way, does this map use true room over room?
No it does not. Why do you ask?