#148
Posted 18 November 2016 - 04:12 AM
Some more thoughts:
That glitch dimension where you float around as Dusty is definitely over-used, and feels like it's really only there to pad out the game's length. Once you've played it once or twice it feels like you've played them all.
The game's AI is pretty dumb. The enemies should either run towards you and do something clever, or follow some kind of basic movement pattern that you can anticipate, like in DN1. These ones seem to do neither and tend to wander aimlessly. In fact, they seem to run away from the player when you get close to them. In fact, now that I think about it, there are only 3 enemies in the game that have appeared so far: the rather useless wandering guys, the guys that shoot the pink ball, and very occasionally some flying insect type things. The game really needs more variety than that!
Still not fun when you lose 2/3rds or more of your health simply for making the mistake of falling in a pool that hasn't been designed well enough to get out of quickly.
In terms of progression, they've somewhat shot themselves in the foot by locking themselves into the 'find the 4 runes' concept for each level. Some variety would be nice. Another concern is that you can get lost somewhat easily due to the fact that key details are often much harder to see in a high-detail game such as this compared to the 90's when graphics were simpler.
Where's the interactivity? In Duke Nukem you could blow up crates, security cameras and turrets etc. The game world here feels relatively static by comparison.
TLDR: The game so far suffers from a lack of variety in interactivity, enemy types, progression (finding the same 4 runes over and over), and could use some tweaking in the control department such as when jumping off vertical pipes and out of pools.
Still, obviously it's not a finished product and there's still time to address some of these things. If not now, then at least in World 2 onwards. I'll admit it's also easier to talk about bad things than good things in general, so my posts may be coming off more negative than intended.
This post has been edited by Micky C: 18 November 2016 - 04:25 AM
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