Hello people,
Yesterday I felt like playing some Blood, but because there is still no modern source-port for that game, I opted to play some Shadow Warrior instead since I also have fond memories of that game.
Through the help of Google, I stumbled upon ProAsms SWP, which is a source-port for Shadow Warrior. I downloaded it, extracted the zip, and included the SW game-file in the folder and I was ready to go.
It played well, even though it has that same strange OpenGL sky bug going on that Duke 3D's Megaton Edition has, where the sky clips off at the top. I also have a minor gripe with the graphics having texture-filtering, and I couldn't find any way to turn this off.
Other than that though, everything seemed to play rather well. I played through the first two levels of the first episode before heading to bed. The next day however, I found that when I tried to load my saved game, it doesn't work for some reason...
Whenever I select my saved game from the 'Load' sub-menu, the game just 'blinks' and nothing happens. It doesn't matter how often I press enter, or use. It blinks, and nothing happens. Well... shit!
Does anyone know how to fix this problem, if it can be fixed? I would hate to ditch SWP just because of this minor, yet game-breaking bug. Especially since everything else about this port is done pretty well.
I've never read anything about Shadow Warrior support for eDuke32, but if this is the case I would love to give that one a try if this issue persists.
Thanks for reading and I hope to read your suggestions soon.
