Duke Nukem 3D: 20th Anniversary World Tour
#601 Posted 03 September 2016 - 12:46 PM
.....but I can't help but admit: after reading about Randy "Whinging Pussboy" Pitchford being drunk off his ass during the reveal, talking more about freaking Battleborn and SINGING in the damn stream, I wish he would either leave Gearbox or get kicked out. He is to Gearbox what Dixie Carter was to TNA Wrestling: a cancer. Watching Jim Sterling's videos was the catalyst for my gradual loss of respect for Randy, and the news about his behavior leading up to the World Tour reveal is basically proof that the man is in dire need of a rude awakening. Let Blum and Levelord run Gearbox, and just do to Randy what Paramount did to Gene Roddenbery: kick him upstairs, give him little jobs to make him think he's important, but slowly relieve him of any real operating power he has.
#602 Posted 03 September 2016 - 12:52 PM
I'll buy this only if it has workshop maps and online dukematch.
This post has been edited by Drek: 03 September 2016 - 12:53 PM
#603 Posted 03 September 2016 - 01:59 PM
Major Tom, on 03 September 2016 - 12:46 PM, said:
.....but I can't help but admit: after reading about Randy "Whinging Pussboy" Pitchford being drunk off his ass during the reveal, talking more about freaking Battleborn and SINGING in the damn stream, I wish he would either leave Gearbox or get kicked out. He is to Gearbox what Dixie Carter was to TNA Wrestling: a cancer. Watching Jim Sterling's videos was the catalyst for my gradual loss of respect for Randy, and the news about his behavior leading up to the World Tour reveal is basically proof that the man is in dire need of a rude awakening. Let Blum and Levelord run Gearbox, and just do to Randy what Paramount did to Gene Roddenbery: kick him upstairs, give him little jobs to make him think he's important, but slowly relieve him of any real operating power he has.
I think that's a reference only me and you understand
That's not to mention Hogan, Bischoff, and Russo were to TNA. I assume Russo would be Anthony Burch in this case?
#604 Posted 03 September 2016 - 02:05 PM
Hool, on 03 September 2016 - 10:22 AM, said:
Even a semi-indie game like Shadow Warrior got a physical release and it was relatively unknown compared to the big FPS hits like Call of Duty, Far Cry, Battlefield etc.
So he answered: "Retail carries retail products - GameStop, Bestbuy, etc are the customer. They need to know you want it." I do not think my wish can push such companies to make even a one box of the game.
#605 Posted 03 September 2016 - 03:12 PM
#607 Posted 03 September 2016 - 03:18 PM
#608 Posted 03 September 2016 - 03:23 PM
PsychoGoatee, on 03 September 2016 - 10:21 AM, said:
I don't like the focus shift towards character/actor and not the other parts of the game. It led directly to Jon having more freedom recording lines, which haven't exactly worked in character's favour. It's not about him, but about the game. I really dislike him acting Duke all of a sudden.
MetHy, on 03 September 2016 - 10:59 AM, said:
Having all episodes and add-ons in one place is surely better for game's historic preservation. It's better for everyone, even for Gearbox, since in the long-run it prolongs IP's cultural significance.
#609 Posted 03 September 2016 - 04:04 PM
Just for comparison, and to show I don't like everything, I think the new Shadow Warrior voice is unfunny and uncool. Hell, I say let JSJ do that game too, he was Big the Cat in Sonic Adventure, the guy has range baby.
This post has been edited by PsychoGoatee: 03 September 2016 - 04:07 PM
#610 Posted 03 September 2016 - 04:53 PM
Hollywood Holocaust:
This post has been edited by Mr. Tibbs: 03 September 2016 - 05:05 PM
#611 Posted 03 September 2016 - 05:02 PM
#613 Posted 03 September 2016 - 05:14 PM
#614 Posted 03 September 2016 - 05:18 PM
Lunick, on 03 September 2016 - 05:14 PM, said:
Does Megaton have a different FOV from eduke32 in say Polymost mode, at 1080p resolution? Only FOV change I noticed offhand was how Polymer has a higher FOV than Polymost in eduke. I prefer the feel of eduke overall, just didn't know about the FOV differences. Would be cool if it let you adjust stuff like that though, and of course turning off mouse filtering/acceleration.
#615 Posted 03 September 2016 - 05:18 PM
#616 Posted 03 September 2016 - 05:20 PM
New font and new JSJ lines are not comfortable too, although I do not want to sound so meticulously.
This post has been edited by Vazovski: 03 September 2016 - 05:24 PM
#617 Posted 03 September 2016 - 05:25 PM
Mblackwell, on 03 September 2016 - 05:18 PM, said:
Do we know sound effects are lower bitrate for sure, or is this impressions from the videos so far? Not to say you're not onto something, but that would be odd.
#618 Posted 03 September 2016 - 05:28 PM
PsychoGoatee, on 03 September 2016 - 05:25 PM, said:
Not to be rude but can you not hear it? The audio sounds abysmal for some reason, like it is being played through a cardboard tube
#619 Posted 03 September 2016 - 05:32 PM
Lunick, on 03 September 2016 - 05:28 PM, said:
Ah, you mean in the Hollywood Holocaust gameplay vid? I just loaded that up, the link brought me to those two guys talking with little gameplay snippets where I didn't notice audio issues. I definitely notice it in this Hollywood full gameplay vid. Not sure if bitrate is the issue though, it sounds muffled and lower pitch or something. If it's like that in the finished game that will definitely be an issue. The enemy and weapon sounds and switches etc, while Duke and the music sound fine.
Also maybe this is kooky, but the effects sound better near the end of the Hollywood gameplay video. Duke fighting the pigcop with his shotgun for example, that all sounds crisp and good, for what it's worth.
And any more info on my FOV question, just curious? Do you know what the FOV is for Polymost in eduke, and what the FOV is for Megaton for example?
This post has been edited by PsychoGoatee: 03 September 2016 - 05:42 PM
#620 Posted 03 September 2016 - 05:49 PM
Edit: The way it works is depending on the format (like OGG or MP3 or whatever) the quality/rate setting can kill certain frequencies almost completely (basically acting like a bad filter). So some sounds may come out almost identical depending on the original data, but on balance you get muffled or muddy output when the incorrect rate is chosen.
#621 Posted 03 September 2016 - 05:53 PM
Mblackwell, on 03 September 2016 - 05:49 PM, said:
Do you think Duke's shotgun sound or the Pigcop sound bad? They sound spot on to me. Seems the pistol firing sound got the worst of it for some reason, hopefully they fix it.
And I'll admit, JSJ new "aahhhh" when getting health could have used another take or two. They've still got a month folks! And that new Deus Ex game I've been playing is still in development, it may be ready for release soon.
Okay listening to this 15 minute Death Row video, I'm uh I'm finding some things to complain about. Duke's "AAAHHHHHH!!" scream is downright hilarious. But, to be balanced here, "Hail to the king baby" to me sounds quite good.
This post has been edited by PsychoGoatee: 03 September 2016 - 05:57 PM
#622 Posted 03 September 2016 - 05:54 PM
#623 Posted 03 September 2016 - 05:58 PM
PsychoGoatee, on 03 September 2016 - 05:32 PM, said:
This is what I'm referring to, I don't have specific values though.
#624 Posted 03 September 2016 - 05:59 PM
Lunick, on 03 September 2016 - 05:58 PM, said:
This is what I'm referring to, I don't have specific values though.
Thanks, appreciated. Which one is which? I see whichever one is on the bottom has the higher FOV.
edit: just fired up eduke, I see Polymost in eduke is the bottom pic there. So this new one and Megaton have a lower FOV, I didn't notice that. But indeed eduke's feels the best to me.
This post has been edited by PsychoGoatee: 03 September 2016 - 06:03 PM
#625 Posted 03 September 2016 - 06:06 PM
#626 Posted 03 September 2016 - 06:07 PM
On the audio and Duke lines thing, to me it sounds like a mixed bag. Some sounds great, some not so great. Maybe some effects they thought were sibilant so wanted to muffle or smooth out, and thus we get what we got. And other's like the shotgun they thought sounded fine and didn't mess with as much. On Duke lines, I don't think it'd be possible to please us with the hours we've put into playing Duke 3D. But even still, some of these could've been done better I agree.
This post has been edited by PsychoGoatee: 03 September 2016 - 06:08 PM
#627 Posted 03 September 2016 - 06:09 PM
Micky C, on 03 September 2016 - 05:10 PM, said:
They sound disgusting, his voice is so horse and it sounds like phlegm is about to project out :X
The new one liners sound weird against the other original sound effects, they are almost too crisp.
Jon's delivery is also off; lines that used to be extremely brief now seem to be dragged out. It can't be Jon's fault as he sounds natural in Bombshell and Interceptor's other new game, so it must've been the audio direction in this port.
I don't think overall this looks bad though. Obviously they've had less time to work on a source port and less familiarity overall with the engine, but it doesn't seem lackluster
This post has been edited by HulkNukem: 03 September 2016 - 06:16 PM
#628 Posted 03 September 2016 - 06:50 PM
I am a huge duke nukem fan, but this one... The only thing that interests me are the new episode and the voice over, which is something I have asked long time ago here, aaaand the new chapter... Why am I going to spend 20 dollars on something that does not add anything but that and modified tiles? Also, will it have the other expansions? Will it have multiplayer? WILL IT EVER HAVE SOME COMMUNITY MAP SHARE? AAAAAAAAAAAAAA *falls*
I give it a month until people rip those things off and put it on eduke 32... Really.
#629 Posted 03 September 2016 - 06:57 PM
Sem, on 03 September 2016 - 06:50 PM, said:
I give it a month until people rip those things off and put it on eduke 32... Really.
It doesn't have the expansions (that we know of), it has multiplayer and has Steam Workshop (I assume consoles will get shafted on that)
As for 'ripping the episode', I guess that's a thing people will do but that would be piracy as well.