TerminX, on 06 September 2016 - 07:20 PM, said:
It was cheaper in the long run for them to do their own port, so they did. That's kinda what business is about though. I wish they had continued the tradition of using our code and paying us royalties, but they didn't. However, it's not like they maliciously said "ha ha ha, let's take TerminX's money!"
They're actually helping me out quite a bit. It's really hard for me to say "yeah, these guys are just dicks who want all the money!" when they're making sure I'm not starving or getting my utilities shut off, even after fighting with Randy for an hour on Twitter and essentially doing even more permanent damage to the guy's reputation as a result.
So, I like Gearbox right now. I'm really happy that they're more interested in supporting the existing Duke3D community than just acting like we don't exist and doing their own thing entirely. They're genuinely doing a nice thing for me that they have literally no obligation to do, especially after the public butting of heads, and it's impossible for me to feel anything but grateful for that.
I'm not sure how to say this without sounding insulting, not because I want to sound insulting, I just don't know how you'd react. Pretty sure the thread is hidden or deleted now, but you said yourself that they used EDuke32 code and Mapster32 in several ways for development. Even if you're blowing that part out of proportion (again, not saying you did and I don't know, but I tend to never take anything for granted when I only hear one point of view, even when it's my friends talking), don't you think you deserve more than peanuts?
I know that ripping off a product, or "recreating it differently enough", is a common business practice, but that doesn't make it right or fair.
Judging from the sitcom with many unforeseen development you've been telling on this forum, Gearbox rips off your stuff, lets you watch and even ask you to help them ripping you off, and then throw peanuts at you as a "Thank you, this should keep you happy and give us a good opinion on us", probably in case they need more of your stuff in the feature. Holy shit, if I were you I'd say "Fuck Gearbox, fuck Duke Nukem 3D, that game is lost now" and I'd concentrate on projects for which you are more fairly paid, like Bombshell prequel or something.
As for "being cheaper in the long term", that's granted it sells well enough, which means a greater risk factor before the reward. They must have taken that into account, and I'm no expert, but that doesn't make their decision necessarly the best one on a business point of view because of that.
Also, asking the people who know DN3D the best to work on this port, would have probably ended up making a better product, and they know it, and willingly decided to make something that was just "good enough" instead to warrant enough people buying it again. So they willingly decided not to make the best possible port. Again, common business practice, money, risk to reward, etc etc but still doesn't make it right or fair, especially for Duke fans, who've been fucked a lot with already, and I think it tells a lot about their philosophy towards Duke, which may or may not be the same philosophy for all their products.