Radar, on 04 April 2019 - 04:36 AM, said:
I'm open to this theory if there's reason to believe so. What are "the new voices"?
Post #3194
As for Plug N Pray, my opinion is that it is a completely directionless episode. Level design just a step above Duke Zone II. It might be just as good as NW, but not better imo.
Post #3201, 2nd paragraph
If you disagree, that's fine. This is all subjective opinion. But that's my answer.
P.s. my downvote quota is up right now, but every downvote you give me will be equally matched. I don't know why you had to start that. Just because you disagree with someone doesn't mean you have to downvote everything they write. You should check to see if they put true substance and thought in their post, which I did.
It's not a simple disagreement, something like "the golden gate bridge level is filled with problems. It's supposed to be 1.7 miles long but Duke can run across it in like 4 seconds" simply qualifies in the objectively bad post category.
Do you actually realize how unrealistic the original levels were? Look at Hollywood Holocaust: There is a short part of a street, both ends are blocked with metallic walls, the cinema has 3 rows of chairs and used some questionable texturing (the curtain texture was used at the walls), the restroom has carpet and a badly placed mirror, the bridge to the end is out place and so on.
Yet, it's a great level, even in 2019 it's fun to play and pleasant to look at. It had limited technology, obviously you can't recreate realistic places. Also Golden Gate has to be shorter in the game for playability. You created maps, you should know this. It still has a scale that is quite rare in userlevel territories. I don't even understand you other laments too, for example the maze in Egypt looked pretty fantastic after you completed it and entered the higher ground.
Your only sensible statement was the blue key in London, yes, the whole level was quite subpar, and things like this shouldn't have happened under George's quality control, but Levelord has never been on Blum's level anyway, just compare episode 3 to Allen's city maps, like night and day. This didn't change for episode 5.
But you didn't got my downvotes for this. You got it for epitomizing the terrible mentality what hindered this community. That extreme hostile responses towards people who reunited themselves just to give some present to you. No, I'm not talking about Randy, I dislike him on the same level as many of you here, I also agree that the WT port shouldn't have been created, and the price was too steep with removing the 3 bonus episodes. EDuke should have been used instead for the new levels (well, Mapster WAS used by the devs), I think we all can agree with that. But attacking the original designers of the game who created new levels (and whose leveldesign ideas are still followed) is a terrible message, even if they had created something awful, which is clearly not the case. Terrible message as you show no respect for them, simply state something like "they don't have it anymore" as proven facts. Do you really expect a new Duke game with this mentality? I mean, really?