Browning Hi-Power model now modeled. Just needs a few tweaks and an optimization or two before I go into texturing.



Here's the Hi-Power with the Glock view model for comparison:
Hi-Power 357 polygons.
Glock 354 polygons.
This post has been edited by Commando Nukem: 14 April 2018 - 12:05 AM
This post has been edited by MetHy: 14 April 2018 - 05:34 AM
gemeaux333, on 14 April 2018 - 07:19 AM, said:
This post has been edited by gemeaux333: 14 April 2018 - 08:22 AM
gemeaux333, on 14 April 2018 - 08:21 AM, said:
X-Vector, on 14 April 2018 - 01:28 AM, said:
MetHy, on 14 April 2018 - 05:33 AM, said:
fuegerstef, on 14 April 2018 - 07:59 AM, said:
Bloodshot, on 15 April 2018 - 08:15 AM, said:
MusicallyInspired, on 23 April 2018 - 05:34 AM, said:
MusicallyInspired, on 23 April 2018 - 05:34 AM, said:
Ninety-Six, on 23 April 2018 - 09:22 PM, said:
This post has been edited by PikaCommando: 24 April 2018 - 01:38 AM
c3a1, c3a1a, c3a1b "Forget About Freeman!" c1a3, c1a3a, c1a3b, c1a3c, c1a3d "We've Got Hostiles" c1a0, c1a0a, c1a0b, c1a0d, c1a0e Anomalous Materials c2a3, c2a3a, c2a3b, c2a3c, c2a3d, c2a3e Apprehension c0a0, c0a0a, c0a0b, c0a0c, c0a0d, c0a0e Black Mesa Inbound c1a4, c1a4b, c1a4d, c1a4f, c1a4g, c1a4i, c1a4j, c1a4k Blast Pit c5a1 Conclusion c4a2, c4a2a, c4a2b "Gonarch's Lair" c4a1a, c4a1b, c4a1c, c4a1d, c4a1e, c4a1f Interloper c3a2e, c3a2, c3a2a, c3a2b, c3a2c, c3a2d, c3a2f Lambda Core c4a3 Nihilanth c1a2, c1a2a, c1a2b, c1a2c, c1a2d Office Complex c2a2, c2a2a, c2a2b1, c2a2b2, c2a2c, c2a2d, c2a2e, c2a2f, c2a2g, c2a2h On a Rail c2a1, c2a1a, c2a1b Power Up c2a4d, c2a4e, c2a4f, c2a4g Questionable Ethics c2a4, c2a4a, c2a4b, c2a4c Residue Processing c2a5, c2a5a, c2a5b, c2a5c, c2a5d, c2a5e, c2a5f, c2a5g, c2a5w, c2a5x Surface Tension c1a0c, c1a1, c1a1a, c1a1b, c1a1c, c1a1d Unforeseen Consequences c4a1 Xen
This post has been edited by Player Lin: 24 April 2018 - 03:14 AM
Ninety-Six, on 24 April 2018 - 03:20 AM, said:
Incoming of0a0 Welcome To Black Mesa of1a1 of1a2 of1a3 of1a4 of1a4b We Are Pulling Out of1a5 of1a5b of1a6 Missing In Action of2a1 of2a1b of2a2 of2a3 Friendly Fire of2a4 of2a5 of2a5b We Are Not Alone of3a1 of3a1b of3a2 of3a3 Crush Depth of3a4 of3a5 of3a6 Vicarious Reality of4a1 of4a2 of4a3 "Pit Worm's Nest" of4a4 of4a5 Foxtrot Uniform of5a1 of5a2 of5a3 of5a4 The Package of6a1 of6a2 of6a3 of6a4 Worlds Collide of6a4b of6a5 Conclusion of7a0
ba_tram1 ba_tram2 ba_tram3 ba_security1 ba_security2 ba_maint ba_elevator ba_canal1 ba_canal1b ba_canal2 ba_canal3 ba_yard1 ba_yard2 ba_yard3a ba_yard3b ba_yard3 ba_yard4 ba_yard4a ba_yard5 ba_yard5a ba_yard4 ba_yard3 ba_teleport1 ba_xen1 ba_xen2 ba_xen3 ba_xen4 ba_xen5 ba_xen6 ba_teleport2 ba_power1 ba_power2 ba_teleport2 ba_outro
This post has been edited by Player Lin: 24 April 2018 - 03:30 AM
Ninety-Six, on 24 April 2018 - 03:55 AM, said:
This post has been edited by Player Lin: 25 April 2018 - 03:17 AM
Commando Nukem, on 11 April 2018 - 10:27 AM, said:
This post has been edited by Mark.: 29 April 2018 - 02:35 PM