Redneck Rampage corner "Discussions a/b this overlooked Build powered game."
#1 Posted 31 March 2016 - 07:51 AM
Anyways. Since there's folks are demanding that the source code to Blood to get released under GPL. I'm surprised no one is demanding to get Redneck Rampage's source to get released under GPL so we can enjoy mod support and Mac and Linux support. I wonder who owns the Redneck Rampage IP? I heard it was Activision-Blizzard. Does anyone know?
Discuss your favorite moments, levels, TC, or whatever related to Redneck Rampage.
#2 Posted 31 March 2016 - 07:57 AM
#3 Posted 31 March 2016 - 03:29 PM
DustFalcon85, on 31 March 2016 - 07:51 AM, said:
I think Interplay Entertainment still owns something.
as for the code, here is something on google
https://code.google..../default/source
from this thread
https://forums.duke4...age-on-eduke32/
I like the game, nothing better than riding a bike and shooting 'stuff'
This post has been edited by Hank: 31 March 2016 - 03:30 PM
#4 Posted 31 March 2016 - 03:58 PM
#5 Posted 31 March 2016 - 11:44 PM
#6 Posted 01 April 2016 - 04:58 AM
Anyway everyone need to play Rides Again In Arkansas, it fixes most of the flaws of the original game and has some great level design. The vehicule driving levels are tons of fun too, the DNF mod should have learnt from RR:RA's motorbike.
Check this last screenshot. This room is amazing, it's hard to get a good pic of it though because it's very y-axis based. It mixes sector and sprite based structures to give a feel of true 3D. It also mixes Build's shading system with shading/lighting directly applied on textures to give a feel of dynamic lights. These guys sure knew how to exploit the engine.
Edit : Some more, showing the diversity in levels and the swamp vehicule, and that amazing shading and Build tricks again.
Everyone needs to play this game. It's the most underrated Build game ever.
This post has been edited by MetHy: 01 April 2016 - 05:11 AM
#7 Posted 01 April 2016 - 06:36 AM
#8 Posted 01 April 2016 - 07:12 AM
MetHy, on 01 April 2016 - 04:58 AM, said:
This mapping style is very specific to Xatrix, you can see maps almost identical to this in Kingpin: Life of Crime. Great stuff.
#9 Posted 01 April 2016 - 08:57 AM
#10 Posted 15 April 2016 - 05:00 AM
Here's the song that's being played in jukeboxes in-game!
#11 Posted 17 April 2016 - 03:53 PM
DustFalcon85, on 15 April 2016 - 05:00 AM, said:
Here's the song that's being played in jukeboxes in-game!
thanks i've always wondered what song that was in the jukeboxes
#12 Posted 24 April 2016 - 09:18 AM
https://www.gog.com/...page_collection
GOG.com is the only place you can get Redneck Rampage DRM-Free. It's a shame that Steam doesn't have RR.
#13 Posted 24 April 2016 - 10:59 AM
That's a good opportunity for anyone who hasn't yet played Route 66 and RR:RA.
Route 66 is no Rides Again, but it's really good too. It's "just" an add-on so, unlike RA, it doesn't "fix" the flaws of the original game. However, it sure does a good job at hiding those flaws. For instance there aren't many keys which are hidden and usually you know where to use the key when you have it, you'll fight the insanely deadly Titty-Alien-Bitches in fair situations, you'll fight the dogs in situation where it doesn't show their glitchy behaviour, etc
It also has classic Sunstorm level design that will make you feel in conquered territory. For instance you will get a "Mr Splashy" vibe from the first map "Carnival of Terror" and a "Smithsonian Terror" vibe from map#08 "Mystery Dino Cave".
There is also a really cool Dam level which I'm sure made George Broussard jealous at the time.
Route 66 screenshots :
This post has been edited by MetHy: 24 April 2016 - 11:02 AM
#14 Posted 24 April 2016 - 03:46 PM
How is everyone else playing it?
#15 Posted 24 April 2016 - 04:02 PM
First time around, I open D-Fend > Setup.exe and change the keyboard and mouse settings to suit my playing style, then I open the actual game.
You'll find this character in Rides Again, if you look hard enough,
This post has been edited by Hank: 24 April 2016 - 08:30 PM
#16 Posted 24 April 2016 - 09:43 PM
You can use BMouse too in both RR games.
#17 Posted 25 April 2016 - 04:46 PM
and by golly is it a fun one!
I love Redneck Rampage, have some strange nostalgia associated with it involving finding it at a local drug store back in 2004 and learning DOS for the first time just to play it (I started learning computer stuff really late in the 98 era when DOS was a thing of the past in most people's eyes, and was a youngster at the time). It was one of the first Build Engine games I ever legitimately owned and one of the rare times I ever was able to acquire and older PC game at the time for my POS rig. It was before I was able to buy games online (Being a broke pre-teen with parents that did not trust online purchasing worked against me.) so having an older title like that to play was very special to me when trying to explore the world of PC gaming when I could stay with the times then.
Recently got the pack on GOG and after some tweaks, it is great to have the complete set to play before I eventually get Suckin' Grits on Route 66 and Rides Again in physical form to go with my copy of the original game.
#18 Posted 23 May 2016 - 05:28 AM
https://www.gog.com/...page_collection
#19 Posted 25 May 2016 - 03:15 AM
I read above that you can set mouseaiming to true. Does this make the game control like a modern shooter (i.e: mouse aims along the X- and Y-axis* and keys let you walk foward/backward and strafe)?
*) even if it is limited in the angle you can aim up and down due to the buld engine limitations
#20 Posted 25 May 2016 - 03:16 AM
You can use bMouse for better diagonals.
This post has been edited by MetHy: 25 May 2016 - 03:17 AM
#22 Posted 29 May 2016 - 06:08 AM
Check the joined pic, it's from E1L7 the (awesome) Refinery map.
I had a look at it in mapster and this is actually 2 rooms, one above and one below. The hole is a viewportal and there are a bunch of tags that connect both. Just like SW.
Weird how it's barely used in the game at all! And when we think RoR, we think SW or Blood, not RR:RA ! Underrated game I tell you.
Edit : found other uses of RoR in the game, in E2L4 and E2L7 but it's small, just for a hole with a ladder (I suspect there may be more of those where you can find ladders in the game); and a bigger more interesting one for the whole roof of the brother in E2L6.
I really wonder how good this RoR is compared to SW's. SW's is very wonky and also laggy.
BTW looking at all these maps in mapster is absolutely sick and shows how smalltime we all are regarding Build compared to Xatrix's level designers... Some of these maps are crazy, a lot of them pretty much reach the ressource limit and are full of SoS and other crazy Build tricks.
Edit 2: pic of the brothel RoR too, the whole upper part starting from the first balcony is RoR. I can't believe I didn't notice anything before, although I did wonder how they made that effect in the Refinery map.
Between RoR that works just the same, slot machines and driveable vehicules (although very different), it looks like RR:RA was very influenced by SW.
This post has been edited by MetHy: 29 May 2016 - 06:40 AM
#23 Posted 16 July 2016 - 10:43 AM
DustFalcon85, on 23 May 2016 - 05:28 AM, said:
https://www.gog.com/...page_collection
The Redneck Rampage Collection is on sale on GOG.com again. Is Interplay desperate for more money? They had like two sales; several weeks apart.
This post has been edited by DustFalcon85: 16 July 2016 - 10:50 AM
#24 Posted 16 July 2016 - 12:16 PM
DustFalcon85, on 23 May 2016 - 05:28 AM, said:
https://www.gog.com/...page_collection
Got it, thanks! It's been decades since I played this.
Just in case you are interested, the stone-cold classic MDK is also on sale. I picked that up as I've lost my copy.
This post has been edited by Tea Monster: 16 July 2016 - 01:39 PM