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Blood corner  "For Blood 1 & 2 related talk."

#871

Might be off topic but AT&T is looking to sell their gaming division Warner Bros Interactive to a company for $4 billion dollars. Electronic Arts, Take-Two Interactive and Activision Blizzard are interested. This could make the hopes of releasing the Blood source code even more grim than ever. Uh oh. https://forums.duke4.net/public/style_emoticons/default/unsure.gif

https://www.gamespot...mpaign=homepage
0

User is offline   Dzierzan 

#872

Why do you even still want the source code released? NBlood or BloodGDX aren't enough already? If they can run demos without any desync, then this proves are highly accurate. Besides IF the possible new onwer gets Blood's IP, this won't automatically mean the source will be released.
2

User is online   Phredreeke 

#873

Blood is in a better state now than several games with source releases - ROTT anyone?
4

User is offline   /Defiatron\ 

  • Homoerectus

#874

The source could provide greater accuracy and vestigial information for nerds, but yeah things are better than ever.
1

#875

Wouldn't it be nice to have the source so we can edit maps in Mapster, or would that not help things?
1

User is offline   Lunick 

  • Snazzy Ex Tazzy

#876

View PostMorpheus Kitami, on 15 June 2020 - 05:34 PM, said:

Wouldn't it be nice to have the source so we can edit maps in Mapster, or would that not help things?


The Blood source may or may not contain the source to the map editing tool as well so it may or again may not be related
1

User is offline   Dzierzan 

#877

NMapedit is/was (depending on the author) being made which has mapster32 features. When will it be done? No one knows.
0

User is offline   Master O 

#878

View PostPhredreeke, on 12 June 2020 - 03:28 PM, said:

Blood is in a better state now than several games with source releases - ROTT anyone?


It's just criminal that ROTT doesn't have a competent source port. How has it been this way for 25+ years?
0

User is offline   Player Lin 

#879

Because...it's not famous then Blood?
Also its Wolf3d-based engine was dated when compared to Blood or other games like DooM or Duke(even though Wolf3D-based games should be enough fan-base?)...

Or maybe just lack of someone can doing something like ZDooM/EDuke32 port?

:unsure:

Don't mind me, I just talk some nighty shit...

This post has been edited by Player Lin: 23 July 2020 - 09:06 AM

0

User is offline   Fauch 

#880

Started Blood very recently. It's hard at the beginning, but fun once you get used to it.
0

User is online   Phredreeke 

#881

I'd be fine with a ROTT port that's just the software renderer as long as it has modern controls and runs at 1680x1050
1

User is offline   MrFlibble 

#882

View PostPhredreeke, on 26 July 2020 - 11:09 AM, said:

I'd be fine with a ROTT port that's just the software renderer as long as it has modern controls and runs at 1680x1050

And correct aspect ratio please. It's beyond me why most existing ROTT ports seem to completely ignore this issue whereas ports and recreations of almost every other 2.5D VGA DOS first-person game handle this properly by default (well, most Build engine games had this from the very start so you can write 'em off for once). I mean, Doom95 is not the way to go, right?

This post has been edited by MrFlibble: 31 July 2020 - 05:43 AM

1

User is offline   Lazy Dog 

#883



Truly, the pinnacle of online entertainment.
0

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