#806
Posted 09 June 2019 - 06:14 AM
https://forums.duke4.net/public/style_images/cgs/snapback.png' alt='View Post' />Dzierzan, on 24 May 2019 - 01:59 PM, said:
Perhaps you could make the muzzle flash on the tesla cultist more electric like or at least blue in colour.
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#807
Posted 09 June 2019 - 06:18 AM
It was a mockup, I intend to make a different muzzle flash. I might try blue, but I need to be careful as I wanna have custom art still be compatible with PAL swaps.
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#808
Posted 12 June 2019 - 05:54 AM
I like those edits! I'd play with that.
This post has been edited by MetHy: 12 June 2019 - 05:54 AM
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#809
Posted 18 June 2019 - 04:13 AM
Does blood support animated voxels? Decided to play the original under dosbox for a change & tried to insert the voxel pack' stuff into game using standard blood tools like barf/artedit & it mostly worked.. except for switches & animated objects like candles, power cables etc. Animations just wont kick in.
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- Weaponized Autism
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#810
Posted 18 June 2019 - 11:47 AM
The original game did not apply ART animations to voxels.
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