Blood corner "For Blood 1 & 2 related talk."
#751 Posted 16 March 2019 - 06:41 PM
#752 Posted 16 March 2019 - 08:29 PM
@High Treason: of course you can use the numbers or whatever bindings you come up with and as I've said before you can disable the weapon wheel in the options.
This post has been edited by Zaxx: 16 March 2019 - 08:31 PM
#753 Posted 16 March 2019 - 08:34 PM
Lunick, on 16 March 2019 - 05:53 PM, said:
Yeah, it looks like messages are still being displayed in 4:3 and stuff like that is why I'm not sure of that April release date. It's minor stuff but something that instantly indicates that it's not finished yet. After all these years of Kaiser working on the project on and off I don't think they'd release it in a state where there are some obvious features missing.
This post has been edited by Zaxx: 16 March 2019 - 08:38 PM
#754 Posted 24 April 2019 - 09:19 AM
I've tried to mask away the edges of the sprites with wall-aligned sprites and it doesn't work good, probably would look great in GDX or Nblood but not in dosbox. Anyone have any ideas?
#755 Posted 24 April 2019 - 09:57 AM
#756 Posted 24 April 2019 - 10:13 AM
Hendricks266, on 24 April 2019 - 09:57 AM, said:
That's too bad
#757 Posted 30 April 2019 - 10:57 AM
#758 Posted 30 April 2019 - 05:38 PM
Tekedon, on 30 April 2019 - 10:57 AM, said:
I'm gonna assume that Kaiser was misinformed about the date or something came up.
#759 Posted 01 May 2019 - 07:48 AM
High Treason, on 16 March 2019 - 06:41 PM, said:
#760 Posted 01 May 2019 - 03:30 PM
aka Caleb tries using the Napalm Cannon's secondary fire in akimbo mode while in an enclosed space.
This post has been edited by Marphy Black: 01 May 2019 - 03:32 PM
#761 Posted 02 May 2019 - 01:02 AM
Marphy Black, on 01 May 2019 - 03:30 PM, said:
But the napalm launcher has neither akimbo nor alternate fire modes.
Oh...
High Treason, on 16 March 2019 - 06:41 PM, said:
...they only added that mode after they nerfed the gun in later versions of the game, it's that stupid mode where if you use it at all on the recommended Pentium 75 with 16M of RAM, the game will grind to a halt and usually crash, further proving Monolith totally tested their product prior to shipping. Nice to see the current crew aren't ones to break tradition anyway, I'm sure the fans will be happy... unless they are breaking tradition and actually testing the game, causing it to miss the target date, now that simply will not do.
This post has been edited by High Treason: 02 May 2019 - 01:04 AM
#762 Posted 08 May 2019 - 05:41 PM
https://www.atari.co...it-whole-blood/
Every sign point towards the game releasing tomorrow.
This post has been edited by Zaxx: 08 May 2019 - 05:42 PM
#763 Posted 08 May 2019 - 08:23 PM
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Huh.
#764 Posted 08 May 2019 - 11:46 PM
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#766 Posted 09 May 2019 - 08:15 AM
#769 Posted 09 May 2019 - 08:45 AM
Radar, on 09 May 2019 - 08:19 AM, said:
it's a matter of hours.
edit: minutes.
https://store.steamp...d_Fresh_Supply/
This post has been edited by evil_presley: 09 May 2019 - 09:04 AM
#770 Posted 09 May 2019 - 09:13 AM
#771 Posted 09 May 2019 - 11:49 AM
evil_presley, on 09 May 2019 - 07:46 AM, said:
For people who already own Blood: One Unit Whole Blood through GOG, I guess that means those people won't get Blood: Fresh Supply as an update?
#772 Posted 09 May 2019 - 11:52 AM
"Feels inferior to both BloodGDX and nBlood."
#773 Posted 09 May 2019 - 12:20 PM
Youtube link
Maybe it's something that can be fixed or maybe the kex-engine can't handle this "function". But those of you who have played Deathwish know what is supposed to happen here. Too bad. Otherwise I was starting to kind of like this port, allthough it isn't exactly like Blood I think it was never meant to be, more of an updated version that fixes some of the bugs and introduces new ones xD.
This post has been edited by Tekedon: 09 May 2019 - 12:21 PM
#774 Posted 09 May 2019 - 12:27 PM
#775 Posted 09 May 2019 - 01:01 PM
#776 Posted 09 May 2019 - 02:32 PM
Master O, on 09 May 2019 - 11:49 AM, said:
Probably not. I just bought Fresh Supply on GOG (I already had OUWB in my library) and noticed that OUWB can be downloaded as a "bonus" when you bought fresh supply. I guess they removed the old Blood: One Unit Whole Blood, so Fresh Supply is the only way to buy it on GOG now? The old Blood games never showed up for me on GOG (they're blocked in Germany), so I don't know for sure. GOG did the same thing when the "remastered" versions of Simon the Sorcerer 1 and 2 were released on GOG and I didn't get an upgrade for those, either. I can still download the old versions, but the store page for them no longer exists.
#777 Posted 09 May 2019 - 03:32 PM
#778 Posted 09 May 2019 - 03:45 PM
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In DOS that'll be causing an out of bounds memory access, which naturally in DOS is usually a non issue.
It will be fixed.
#779 Posted 09 May 2019 - 04:16 PM
This post has been edited by Zaxx: 09 May 2019 - 04:20 PM
#780 Posted 09 May 2019 - 04:21 PM
I also have no idea why they are using the flashy "bloom" effect or wtf on the trailer when the game has the correct color scheme...
Edit: There's this too:
This post has been edited by Zaxx: 09 May 2019 - 04:34 PM