Doesn't he need the atomic version? (not sure though)
chicken, on May 13 2009, 12:06 AM, said:
EDuke32 1.5.0devel 20090313 addsearchpath(): Added C:/duke3d/ OS: Windows XP (5.1.2600) Service Pack 3 Loading opengl32.dll Loading glu32.dll Initializing DirectDraw... Using config file 'eduke32.cfg'. Scanning for GRP files... Using group file 'duke3d.grp' as main group file. Using group file 'autoload/duke3d.grp/duke3d_hrp.zip'. Using group file 'autoload/duke3d.grp/eduke32_mus.zip'. Using group file 'autoload/duke3d.grp/maphacks.zip'. Compiling: GAME.CON (99639 bytes) Including: DEFS.CON (28893 bytes) Including: USER.CON (36930 bytes) GAME.CON: In state `blimphitstate': GAME.CON:157: warning: expected action, found define. GAME.CON: In actor `ORGANTIC': GAME.CON:1923: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:2817: warning: found `else' with no `if'. Found 3 warning(s), 0 error(s). Resizing code buffer to 11989*4 bytes Script compiled in 37ms Compiled code size: 11981*4 bytes, version 1.3D Pointer bitmap size: 1499 bytes 1547/11264 labels, 308/2048 variables 122/16384 quotes, 0 quote redefinitions 0/88 event definitions, 119 defined actors Initialized 32.0M cache Definitions file 'duke3d.def' loaded. RTS file DUKE.RTS was not found Initializing OSD... Using keyboard layout 00000409 Initializing DirectInput... - Enumerating attached input devices * MOUSE: Mouse * KEYBOARD: Keyboard Setting video mode 1280x800 (32-bit fullscreen) OpenGL Information: Version: 2.0.0 - Build 7.15.10.5029 Vendor: Intel Renderer: Intel 965/963 Graphics Media Accelerator Cache contains 2232 bytes of garbage data Initializing music... Loading OpenAL32.DLL OpenAL Information: Version: 1.1 Vendor: Creative Labs Inc. Renderer: Software Initializing sound... Initializing MultiVoc... - 32 voices, 1280 byte mixing buffers Initializing DirectSound... - Primary buffer format: 2 ch, 44100Hz, 16 bits - Creating secondary buffer Executing "eduke32_binds.cfg" Loaded map hack file '/E1L1.mhk' Fatal Signal caught: SIGSEGV. Bailing out. g_errorLineNum: 0, g_tw: 0 UDP networking uninitialized successfully. Uninitializing MultiVoc... Uninitializing DirectSound... Uninitializing OpenAL... Uninitializing DirectInput... Wrote eduke32.cfg Wrote eduke32_binds.cfg Uninitializing DirectDraw...
This post has been edited by The Commander: 15 May 2009 - 09:34 AM
The Commander, on May 15 2009, 10:33 AM, said: