Duke4.net Forums: Ion Fury - Duke4.net Forums

Jump to content

  • 137 Pages +
  • « First
  • 2
  • 3
  • 4
  • 5
  • 6
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   DavoX 

  • Honored Donor

#91

View PostMicky C, on 07 August 2015 - 05:26 AM, said:

But you chose Davox as the mapper Posted Image






I kid Posted Image



Shut up :)
1

User is offline   Tea Monster 

  • Polymancer

#92

I don't know, I've not seen any mention of modding tools. Fershame! *squints eyes and shakes head disapprovingly*

This post has been edited by Tea Monster: 07 August 2015 - 09:47 AM

0

User is offline   MetHy 

#93

Well, I think that's a given. I mean, even if they don't release the tools, if it's anything like other Build games, people should be able to make maps for it to some extent. You know, like how if you use Mapster32 for Shadow Warrior mapping and copy-paste an effect, the effect will work; even though mapster32 can not let you manually edit the SW-specific tags required to make that effect work. It's kinda of tricky and painful way to map, but if it's the only way to go for someone who really wants to make a map, it works.

Plus I don't believe they will forget where they come from, and where they found the people working on this prequel. Also ROTT has tools, a community, the workshop, etc

This post has been edited by MetHy: 07 August 2015 - 10:47 AM

0

User is offline   Tea Monster 

  • Polymancer

#94

That was a bit of humour there.
0

User is offline   brullov 

  • Senior Artist at TGK

#95

View PostMetHy, on 07 August 2015 - 10:45 AM, said:

Well, I think that's a given. I mean, even if they don't release the tools, if it's anything like other Build games, people should be able to make maps for it to some extent. You know, like how if you use Mapster32 for Shadow Warrior mapping and copy-paste an effect, the effect will work; even though mapster32 can not let you manually edit the SW-specific tags required to make that effect work. It's kinda of tricky and painful way to map, but if it's the only way to go for someone who really wants to make a map, it works.

Plus I don't believe they will forget where they come from, and where they found the people working on this prequel. Also ROTT has tools, a community, the workshop, etc


The game which is developed by modders. I think tools will be released. BUT it is just my thought...
0

User is offline   Tea Monster 

  • Polymancer

#96

Unless something really drastic happens, it is BUILD (well, EDuke32, so Mapster) so there should be modding tools. Correct me if I'm wrong.
0

User is offline   HulkNukem 

#97

Will it be similar to the DNF mod for Duke3D, obviously entirely new content?
0

#98

Will the toilets be sprite-based or sector-based?

I, of course, judge all Build engine games by the quality of their toilet renditions.
6

User is offline   DavoX 

  • Honored Donor

#99

I think you will be pleased with the relieving seats that you'll find, sir.
1

User is offline   Robman 

  • Asswhipe [sic]

#100

View PostMarphy Black, on 09 August 2015 - 06:50 PM, said:

Will the toilets be sprite-based or sector-based?

I, of course, judge all Build engine games by the quality of their toilet renditions.

Shadow Warrior didn't even have toilets, you had to build them. I'm afraid to ask where this places Sw on your quality list :D

This post has been edited by Robman: 10 August 2015 - 07:34 PM

0

User is offline   Hendricks266 

  • Weaponized Autism

  #101

View PostRobman, on 10 August 2015 - 07:33 PM, said:

I'm afraid to ask where this places Sw on your quality list :D

SW is #1... have you even played Charlie's map Airplane?
0

User is offline   Robman 

  • Asswhipe [sic]

#102

View PostHendricks266, on 10 August 2015 - 07:50 PM, said:

SW is #1... have you even played Charlie's map Airplane?


Well then, I'm thrilled you say that :D

Of course I've played his map many times! - Still sector built toilets though.
It really is a bad-ass map effects wise, in and out of the plane and then the crash action at the end when you see the mountain coming at you.. pretty sweet stuff especially for it's day.

They do have added bonuses I suppose, you can make them actually flush, exchanging the soiled water for clean water among more things. However they don't usually resemble real toilets, most times they're a blocky mess but you understand what they are.

For the Sw-addon, I've stolen Duke's urinals and toilets, hehe.

This post has been edited by Robman: 10 August 2015 - 08:16 PM

0

User is offline   MetHy 

#103

View PostMarphy Black, on 09 August 2015 - 06:50 PM, said:

Will the toilets be sprite-based or sector-based?

I, of course, judge all Build engine games by the quality of their toilet renditions.



I don't know if the "type" of construction really means much on the quality of the toilets. I mean, look at Redneck Rampage games, the toilets are made of sprites, but they are so well made it almost look like a model. Actually I only realized recently that they were sprites.


Now some of SW's toilets are cool because you can flush dirty water and it comes back clean. Too bad you can't make the water dirty and then flush it again... Well, here's an idea for Bombshell-prequel.

This post has been edited by MetHy: 11 August 2015 - 05:06 AM

1

User is offline   Daedolon 

  • Ancient Blood God

#104

The RR toilets were awesome since they used both sectors and sprites.
0

#105

I wished Sunstorm Interactive is alive and well today. I would like to see them make an expansion pack to the Bombshell Prequel.

RIP Sunstorm Interactive.

This post has been edited by DustFalcon85: 11 August 2015 - 08:52 AM

1

User is offline   MetHy 

#106

I wish I had a time machine so I could go back to 1995 and be part of Sunstorm Interactive.

View PostDaedolon, on 11 August 2015 - 07:42 AM, said:

The RR toilets were awesome since they used both sectors and sprites.


Yes, what I meant is the part of the front (made out of 2 sprites) looks like a model. Part at the back is a sector.

Attached File(s)



This post has been edited by MetHy: 11 August 2015 - 08:20 AM

2

User is offline   Daedolon 

  • Ancient Blood God

#107

I actually haven't yet watched that movie, although I've gone through most of Troma's works.
0

User is offline   Corvin 

  • King of the Lamers

#108

Is this game going to be released in the stores as a CD?
0

User is offline   OpenMaw 

  • Judge Mental

#109

View PostCorvin, on 28 October 2015 - 01:51 PM, said:

Is this game going to be released in the stores as a CD?


Hahahahahahahaha!

Yeah, i'm sure it'll get a tall box release with a mini poster, mouse pad, and a Bombshell keychain, too.Posted Image
0

User is offline   Corvin 

  • King of the Lamers

#110

I don't care about a box, poster, mouse pad or key chain. Just want to know if I will be-able to get a CD.
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#111

Don't bet on it.
0

User is offline   OpenMaw 

  • Judge Mental

#112

Yeah, it's not going to see a shelf. It's aping off the shareware releases of yore, and will only be something available digitally. As far as I can tell this is basically like a novel bonus. Not a full fledged, full featured, full price game.
0

User is offline   Balls of Steel Forever 

  • Balls of Steel Forever

#113

Well you never know,
there's stuff like Indiebox
(although this game is not indie?)
Indie is the worst term, Square Enix is indie, Valve is indie, Nintendo is indie, hell even when SCE makes games, it's indie.
Iam8bit also sells amazing game associated vinyls
(with the actual games sometimes)
Gamers Edition sells, you know...
Special Edition physical releases of games.

In other words,
you never know.
(3D Realms is hopefully going to start selling merchandise also, although it's still "coming soon" on their webpage)

This post has been edited by Balls Of Steel Forever: 28 October 2015 - 04:21 PM

0

User is offline   HulkNukem 

#114

View PostCorvin, on 28 October 2015 - 01:51 PM, said:

Is this game going to be released in the stores as a CD?


I don't think Bombshell is going to get a physical release (except for a special occasion) so I don't see why this game would.
Now if they release a double pack of physical releases that is through their online store only, I would def buy it and display it next to all my other PC games
:)
0

User is offline   Corvin 

  • King of the Lamers

#115

A CD in a store like Wal-mart is the only way I can get a copy....I'm not interested in steam or gog, unless they except money orders.
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#116

View PostCorvin, on 29 October 2015 - 01:57 PM, said:

A CD in a store like Wal-mart is the only way I can get a copy....I'm not interested in steam or gog, unless they accept money orders.


...because every once in a while I HAVE to correct these after letting them slide 90% of the time.

Also, not gonna happen. Unless it comes as a bonus with the retail release of Bombshell....if there is one.

This post has been edited by MusicallyInspired: 29 October 2015 - 02:35 PM

1

#117

View PostMusicallyInspired, on 29 October 2015 - 02:34 PM, said:

not gonna happen


That takes me back. :) The 3DR days of yore.
0

User is offline   ReaperMan 

#118

I hope it comes on 3.5 inch Floppy Disks.
1

User is offline   MrBlackCat 

#119

I'm holding out for the Boobs of Steel edition...

MrBlackCat

This post has been edited by MrBlackCat: 29 October 2015 - 03:51 PM

2

User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#120

View PostMrBlackCat, on 29 October 2015 - 03:51 PM, said:

I'm holding ... the Boobs of Steel ...


At the risk of sounding completely juvenile, fixed that for you.
5

Share this topic:


  • 137 Pages +
  • « First
  • 2
  • 3
  • 4
  • 5
  • 6
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options