axl, on 03 March 2018 - 06:56 AM, said:
So it's useful because the automatic kick is not useful enough... that only proves that the auto kick was not a super polished mechanic in Duke 3D, not that the quick kick was useful. You have a point when it comes to ammo conservation but then again Ion Maiden's stun baton is a lot stronger than Duke's kick so it perfectly fulfills the ammo conservation aspect. The thing is I just don't see the point in including a quick kick when you have an awesome melee weapon that stunlocks enemies and even has a simple 3 hit combo, it's just more fun than a kick would be. And really I don't think anything that I'm saying is new, I'm sure that 3DR chose not to have a "mighty foot" in Shadow Warrior because the katana was just more awesome too (I know, we had karate punches... did anyone ever use those?).
Quote
Well Duke 3D did not have ladders either and even in the old school games where ladders were a thing it was never this easy and smooth to climb them... so that means that the devs should remove the ladders or make climbing them suck like in the 90's? Absolutely not. Duke 3D did not have physics so Ion Maiden should get rid of that too? I think you see where I'm going with this...
The thing is that I don't really care if it's super old school or not because the fact is that it would serve Ion Maiden's gameplay a great deal.

Help
Duke4.net
DNF #1
Duke 3D #1



