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Ion Fury  "formerly Ion Maiden, launching August 15!"

#571

Good so far, would make remarks about sparse medkits and them not standing out but I'm playing keyboard only on a broken laptop that has a dull screen, so I'll assume the problem lies with my setup overall, especially the screen's lack of contrast - for reference, the "Use full editor" button here is just a gray square on this screen. So yeah, it's looking pretty good.

Only one thing... does it really have to require Steam to be installed to run or is that only on this preview version? Wanted to clarify this so I know what I'm getting into here.
0

User is online   Hendricks266 

  • Weaponized Autism

  #572

View PostHigh Treason, on 28 February 2018 - 08:38 AM, said:

Only one thing... does it really have to require Steam to be installed to run or is that only on this preview version? Wanted to clarify this so I know what I'm getting into here.

If you got it on Steam, yes. The version on the 3D Realms site is DRM-free.
1

User is offline   Sanek 

#573

View PostHendricks266, on 28 February 2018 - 08:22 AM, said:




I've told you there will be a demo! Nobody beelived me!

Bought the Early Access version without any thinking, despite the huge-ass price.

Judging by the trailer, I like the Shelly's voice already. :dukecigar:


EDIT: 64-bit only? That's bullshit, I can play it on my laptop only :)

This post has been edited by Sanek: 28 February 2018 - 08:55 AM

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#574

View PostHendricks266, on 28 February 2018 - 08:40 AM, said:

If you got it on Steam, yes. The version on the 3D Realms site is DRM-free.


Right on, I'll blag the Steam refund system and get the 3DR version instead - wish I'd known about that beforehand, but oh well. I'll just put it down as a system-specific issue if I can, hopefully doesn't leave any black marks anywhere.
0

User is offline   Khallos 

#575

Played through the first map + half of the second. Phenomenal so far, but I feel like I need to share my thoughts now before I blow up.

-Feels a lot more Apogee-ish than 3D Realms if that makes any sense, mainly in terms of sound effects and general presentation
-The lack of auto-aim broke my brain for a while but I kind of got used to it eventually.
-I like the glass-cannon design of the enemies, it used to irk me a little how much the Duke enemies were bullet sponges, so having most of the baddies go down in one well placed shotgun blast feels good.
-Very, very nice level design, DUSK should take notes here.
-Kind of hard to distinguish pick-ups from the scenery, but I'm probably just too used to the Duke items so far.
-Minor capitalization issues, 'ammo for Loverboy' as an example
-All the weapons have their use, although the grenades are a little awkward to get used to.
-Kickable heads are cool
-Nice spritework in general, and the skyboxes are great.
-Nice voicework for Bombshell, although I still have no idea what the baddies are saying. (kind of sounds like 'get down on the floor!')

Overall it plays and feels really good right now. If I could change one thing I would highly suggest adding some sort of visual indicator if the breaker box switches are on or off. Duke's had a big green light turn on if they were activated, while in Ion Maiden on two occasions I found myself second guessing myself if I had pulled one yet or not.
3

User is offline   Loke 

#576

Just finished it. That end preview screen showing off all the other stuff gave me a very fuzzy feeling, like I was teleported back to the mid 90's while playing the shareware of Duke Nukem 3D. Really enjoyed it. Thanks guys.

Posted Image

The end boss fight was rad as fuck, loved all the destructible environments.
4

User is offline   axl 

#577

Two things:

1. Look awesome.
2. Bought it immediately :dukecigar:
1

User is offline   MetHy 

#578

View PostKhallos, on 28 February 2018 - 08:55 AM, said:

-The lack of auto-aim broke my brain for a while but I kind of got used to it eventually.



Auto-aim settings are under control setup->mouse setup

This post has been edited by MetHy: 28 February 2018 - 09:14 AM

0

User is offline   Forge 

  • Speaker of the Outhouse

#579

A few questions:

If the DRM free version is purchased from the 3dr site - will the early access preview version be upgraded to the final version when it's done?
I'm not a frequent purchaser of video games, so I'm not sure how that would work.
(i.e. back when dinosaurs roamed the earth, plutonium pak had to be purchased)

Is there a difference in monetary distribution? If the game is purchased at 3dr, will voidpoint still receive the same amount as if it were purchased on steam?

This post has been edited by Forge: 28 February 2018 - 09:37 AM

0

User is offline   Jblade 

#580

I was just expecting a teaser trailer, not this :dukecigar: Beat it a minute ago but barely scratched the surface for secrets; just completely sublime work all around.
0

User is offline   Jenz/Amaka 

#581

Nice! I've been waiting for this one forever. Shame it's preview only but hopefully the full thing gets released quickly and not another 2 years or something.
0

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#582

4chan

Posted Image

This post has been edited by Fox: 28 February 2018 - 09:42 AM

0

User is offline   TerminX 

  • el fundador

  #583

View PostForge, on 28 February 2018 - 09:34 AM, said:

A few questions:

If the DRM free version is purchased from the 3dr site - will the early access preview version be upgraded to the final version when it's done?
I'm not a frequent purchaser of video games, so I'm not sure how that would work.
(i.e. back when dinosaurs roamed the earth, plutonium pak had to be purchased)

Is there a difference in monetary distribution? If the game is purchased at 3dr, will voidpoint still receive the same amount as if it were purchased on steam?

We get more if you buy it from 3DR. All purchases of the early access version get upgraded to the full version later this year, indeed.
3

#584

Oh man! Can't wait to play this! Unfortunately the 3DR version doesn't load up the game for me. Hopefully this problem will be fixed soon. I assume it would be upgraded to the full game when it properly comes out.
0

User is offline   Jenz/Amaka 

#585

View PostTerminX, on 28 February 2018 - 09:43 AM, said:

We get more if you buy it from 3DR. All purchases of the early access version get upgraded to the full version later this year, indeed.

Crap, bought it from Steam already. If only I knew this earlier.
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#586

When I get a chance, I'll def buy from 3DR.
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#587

View PostJenz/Amaka, on 28 February 2018 - 09:45 AM, said:

Crap, bought it from Steam already. If only I knew this earlier.


Will also wait for that ofc. :)
0

User is offline   xMobilemux 

#588

I’m getting a new PC built so I’ll buy it on that rig once I get it. :)
0

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#589

Posted Image
5

#590

Hmm, I'm currently wondering whether putting the demo behind a 17$ early access purchase was a good idea from a marketing standpoint.

A free demo could potentially spread word of mouth about the game much further and make people more eager to buy.
0

User is offline   Mr. Tibbs 

#591

The game looks so good in motion! :)

Destructoid has an interview with Frederik Schreiber and a video preview:



Quote

“Right now, the game is single-player only, but we’re also planning on a multiplayer mode after release. The same with full modding tools support and everything you expect from classic 3D Realms games. We’re waiting on multiplayer because we want to make sure we’re not just ‘Here’s deathmatch, go have fun.’ You have deathmatch in a ton of games out there and it’s kind of growing a little bit old -- of course with these weapons and graphics you kind of have to have deathmatch -- but still it grows old pretty quick. You need something new. Right now, the flavor of the month is battle royale, who knows what it’ll be when this launches. So we’re trying to kind of figure out, instead of jumping on the bandwagon we’re trying to figure out what makes Ion Maiden unique and create a new multiplayer mode that is tailored towards that. We love multiplayer, but we want to do it right.”


https://www.destruct...ne-491478.phtml
0

User is offline   Mike Norvak 

  • Music Producer

#592

How long is the teaser campaign? just out of curiosity...
0

User is offline   fgsfds 

#593

What's up with the huge fps drops in some areas? Going below 50 fps on 1070 isn't somwthing I'd expect from this game.
Posted Image Posted Image

This post has been edited by fgsfds: 28 February 2018 - 10:41 AM

0

User is offline   Mblackwell 

  • Evil Overlord

#594

http://steamcommunit...14735993022193/

Quote

Performance Tips:

* Close background applications, particularly anti-virus, browsers, etc.
* Disable vsync
* Raise or remove the framerate cap
* For hitching: Disable Palette Emulation. Lower or Disable Anisotropy.
* For Nvidia users enable Multithreaded Optimizations in the NV Control Panel
* Please make sure that your CPU performance mode is set to its maximum.
* Due to texture and audio streaming, faster drives like SSDs can lead to better performance.

Classic video renderer issues:
* Enable Pixel doubling to raise framerates.
* Set your resolution to 720p and below if performance remains low.

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User is offline   Zaxx 

  • Banned

#595

Oh well... bought the game... it runs worse than Wolfenstein The New Colossus. :) It looks nice and all but I really did not expect a Build game to give me sub-60 fps in larger areas with an i7 and a GTX 970 in a mere 1080p resolution.

Any tips on why is it running like some trashy console port? How to solve it? I refuse to believe that a Build game should run this badly in 2018. Not using the classic renderer of course.

This post has been edited by Zaxx: 28 February 2018 - 11:11 AM

0

User is online   Phredreeke 

#596

Disable the FPS limiter, that resolved the framerate drops for me.
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User is offline   Mark 

#597

So, have any of the naysayers pressed F7 to see what the player looks like? Did you like what you saw?
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#598

View PostMark., on 28 February 2018 - 11:22 AM, said:

So, have any of the naysayers pressed F7 to see what the player looks like? Did you like what you saw?

It doesn't do anything?
0

User is online   Hendricks266 

  • Weaponized Autism

  #599

View PostZaxx, on 28 February 2018 - 11:10 AM, said:

Any tips on why is it running like some trashy console port? How to solve it?

The post right above you.
0

User is offline   Zaxx 

  • Banned

#600

View PostPhredreeke, on 28 February 2018 - 11:21 AM, said:

Disable the FPS limiter, that resolved the framerate drops for me.

Turning on threaded optimization in the control panel solved most of the drops (it was on automatic though so dunno why) but I'd really appreciate some smooth, low latency vsync (which EDuke32 does not have so it's just as bad in Ion Maiden too) and more options when it comes to frame limiting because performance is fluctuating wildly which results in hitching, stutters, tear lines all around the place = a quite bad gameplay experience.

Too bad because the gameplay seems awesome, it's just a technical mess.

Edit: Setting the fps limiter to 144 helps but I'd really like more options, most preferably a fully custom value like in BloodGDX (I don't remember exactly if EDuke32 has that option).

This post has been edited by Zaxx: 28 February 2018 - 12:10 PM

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