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Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#1877

Randy acted within his legal rights. Otherwise he has always been nice to us.
2

User is offline   Forge 

  • Speaker of the Outhouse

#1878

View PostFox, on 28 October 2018 - 10:46 AM, said:

Randy acted within his legal rights. Otherwise he has always been nice to us.
Posted Image

Didn't say what he did wasn't within his rights to do. Just being a greedy cunt with an i.p. is all.
I'm fine with it. We got Ion Maiden out of the non-deal.

This post has been edited by Forge: 28 October 2018 - 12:40 PM

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User is offline   MusicallyInspired 

  • The Sarien Encounter

#1879

I've been going back to this and trying to find all the secrets. I've narrowed it down to 3 missing secrets in each level (6 total). I cannot find them for the life of me.

EDIT: Make that 5 total. Just found one more in Level 2.

This post has been edited by MusicallyInspired: 28 October 2018 - 12:55 PM

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User is offline   Frederik Schreiber 

  • Slipgate Studios

#1880

Let's get a few things straight here.


First, there is no one more proud of Voidpoint than me (and the rest of 3D Realms).
We've always, throughout all of Ion Maidens development, credited Voidpoint, and we continue to do so.
They made what started as a simple idea of making a new Build Engine FPS, into a game beyond what we could ever imagine.

Second, the press release written by the PR company Stride doesn't mention VP. That's a big but honest mistake.
Not a malicious one by any means and we've asked for a correction the second we found out.

Let's not create any unnecessary drama here. VP, 3DR and 1C are very close collaborators on this and we absolutely love working together.
But some things (And honest mistakes) can easily be taken as malicious intent, or completely out of context.

This post has been edited by Frederik Schreiber: 28 October 2018 - 03:09 PM

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User is offline   TerminX 

  • el fundador

  #1881

Yeah, let's not blow someone's big fuckup too far out of proportion. It's being corrected and isn't something that will happen again.

Otherwise, new title of the game: Voidpoint presents Voidpoint's Ion Maiden (by Voidpoint)!

Seriously though, before anything gets out of hand, I want to quell any forming rumors that there's any kind of issue between us and 3DR--there isn't. Someone simply made a large mistake. We aren't happy about it but all we can do is correct it and move on. We aren't dwelling on it and you shouldn't either.
12

User is offline   Mark 

#1882

Everyone now remove their tin foil hats and place them carefully back on the shelf until next time. :rolleyes:
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#1883

Great to hear. We just love these guys and know they've worked very hard. And they deserve credit at long last. Not even just for Ion Maiden, but EDuke32 in general and the important role they've had in the community. It was a bit concerning to see the hiccup at first and, naturally, we jumped to their defence. Glad to see everything's sorted and everyone's friends. :rolleyes: We're all too used to things not going as planned here at Duke4.net so the paranoia is at least a bit understandable.

Rock on, guys.

This post has been edited by MusicallyInspired: 28 October 2018 - 04:34 PM

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User is offline   Hank 

#1884

View PostFrederik Schreiber, on 28 October 2018 - 03:01 PM, said:

Let's not create any unnecessary drama here.

Wow, blame third parties? How clever.
I do run stuff too, and when the shit hits the fan, I'll take full blame! Why? Jolly good questions! 'cause I pay da all dem those bills, for the peeps, dat ah working for me, an dey do whatta tell 'em.
Anyway, I did not even know there is a rumor that Voidpoint and 3D Realms are estranged, only that 3D Realms is a thoroughly fucked entity.

And I'm sure, I won't see anything pro Voidpoint mentioned of 3D Realms fine website, correct me if I'm wrong.

Finally, and for the record, I am a huge fan of Ion Maiden.

Thanks for reading, hopefully you can can read beyond my utter disgust with 3D Realms, and get your act straight.

This post has been edited by Hank: 28 October 2018 - 05:35 PM

2

User is offline   Forge 

  • Speaker of the Outhouse

#1885

Of course we're going to defend the home team when we think they've been slighted - especially after the third (forth?) time it's happened.



View PostHank, on 28 October 2018 - 05:35 PM, said:

Thanks for reading, hopefully you can can read beyond my utter disgust with 3D Realms, and get your act straight.

practice moderation. your liver will will thank you.

This post has been edited by Forge: 28 October 2018 - 05:53 PM

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User is offline   Frederik Schreiber 

  • Slipgate Studios

#1886

View PostHank, on 28 October 2018 - 05:35 PM, said:

Wow, blame third parties? How clever.
I do run stuff too, and when the shit hits the fan, I'll take full blame! Why? Jolly good questions! 'cause I pay da all dem those bills, for the peeps, dat ah working for me, an dey do whatta tell 'em.
Anyway, I did not even know there is a rumor that Voidpoint and 3D Realms are estranged, only that 3D Realms is a thoroughly fucked entity.

And I'm sure, I won't see anything pro Voidpoint mentioned of 3D Realms fine website, correct me if I'm wrong.

Finally, and for the record, I am a huge fan of Ion Maiden.

Thanks for reading, hopefully you can can read beyond my utter disgust with 3D Realms, and get your act straight.


There's no blame game here.

I take full responsibility as I was in a position to make sure that this didn't happen. I'll be the first one to credit where credit is due.
I do in fact believe it was an honest mistake - not a malicious one as you make it out to be.

Good to see you're still here Hank!
1

User is offline   Forge 

  • Speaker of the Outhouse

#1887

View PostFrederik Schreiber, on 28 October 2018 - 11:53 PM, said:

not a malicious one as you make it out to be.

I wouldn't say 'malicious', more like incompetent - since this just one in a list of articles and video interviews that 'accidentally' omit mentioning voidpoint.
Kinda like the advert for Ion Maiden on the 3dr page - the one where 3dr takes credit for the build engine, but doesn't mention Ken. No textual mention of Voidpoint, and if you blink during the reveal trailer, you'll miss the fine-print mention of Voidpoint.

Maybe it's just lackadaisical, kinda like the 3dr forum where no one on staff answers questions, or responds to concerns. Like, why is a patch several weeks late.
(I'm glad the person responsible got better, since he was allegedly sick, but we had to hear that from here, not at the 3dr forum).

3dr deserves credit for helping bring Ion Maiden to the consumers, bu they're coming across as glory-grabbers & using voidpoint as a stepping stone.

This post has been edited by Forge: 29 October 2018 - 06:13 AM

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User is offline   Frederik Schreiber 

  • Slipgate Studios

#1888

View PostForge, on 29 October 2018 - 06:08 AM, said:

I wouldn't say 'malicious', more like incompetent - since this just one in a list of articles and video interviews that 'accidentally' omit mentioning voidpoint.
Kinda like the advert for Ion Maiden on the 3dr page - the one where 3dr takes credit for the build engine, but doesn't mention Ken. No textual mention of Voidpoint, and if you blink during the reveal trailer, you'll miss the fine-print mention of Voidpoint.

Maybe it's just lackadaisical, kinda like the 3dr forum where no one on staff answers questions, or responds to concerns. Like, why is a patch several weeks late.
(I'm glad the person responsible got better, since he was allegedly sick, but we had to hear that from here, not at the 3dr forum).

3dr deserves credit for helping bring Ion Maiden to the consumers, bu they're coming across as glory-grabbers & using voidpoint as a stepping stone.


I'm sorry you feel it's been "Incompetent". All material, including websites, marketing material and trailers have been done in very close collaboration with Voidpoint.

This is not a case of 3D Realms simply publishing a title, developed by a third party, with no collaboration between both parties.
Initially we approached Voidpoint (And several other build-engine enthusiasts) during pre-production if Ion Maiden here on Duke4.net (You can look up the original thread), to assemble a team to work on this game.
Simply due to the fact that we alone, didn't have the experience with the Build engine required to pull this off. We wanted the best of the best.

And there are no one better than Voidpoint.

Richard/Evan took the lead on making sure Ion Maiden became as good as it did, and they did a tremendous job on it. But it's marketing and public efforts have been a tight and collaborative effort between all of us.
The whole IM team have been part of designing, planning and giving feedback to stuff like trailers, key-art, boxed edition, website designs etc.
(And continue to do so. Our entire content plan has been written in collaboration between all IM developers and 3DR).

About the 3D Realms forums - Yes we're not paying too much attention to it, as 90% of all communication with our community happens through Discord these days.
Joe is occasionally checking up on the Forums, but I've not been good at keeping up with the topics. Something I definitely need to improve upon.

This post has been edited by Frederik Schreiber: 29 October 2018 - 08:54 AM

3

User is offline   Forge 

  • Speaker of the Outhouse

#1889

View PostFrederik Schreiber, on 29 October 2018 - 08:53 AM, said:

But it's marketing and public efforts have been a tight and collaborative effort between all of us.

Seems you forgot to send Evan the memo

View PostHendricks266, on 26 October 2018 - 11:20 AM, said:

3D Realms' PR firm has told us basically that in the past, and we fully understand how useful the 3D Realms name is to our marketing. However, there is more to the discussion than that.

Take a look at the press release: http://www.gamasutra...les_Q2_2019.php

Here are the counts for how often each name appears on the webpage.

3D Realms: 13
1C Entertainment: 15
Voidpoint: 0

When speaking to a live audience (think classrooms) on a complex/controversial/contentious topic, I introduce my material with the statement, "My first allegiance is to the truth."

If a publisher cannot be arsed to mention the developer of their game even once, it means accurately representing the truth is not their highest concern.



I'm not accusing you of pulling a Randy with Colonial Marines, I'm calling you a camera hog, Fred.
If you're not doing it intentionally, then your PR department is incompetent.

This post has been edited by Forge: 29 October 2018 - 09:27 AM

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User is offline   DavoX 

  • Honored Donor

#1890

View PostForge, on 29 October 2018 - 09:24 AM, said:

Seems you forgot to send Evan the memo




I'm not accusing you of pulling a Randy with Colonial Marines, I'm calling you a camera hog, Fred.
If you're not doing it intentionally, then your PR department is incompetent.


It's not worth pushing this any more and it's not benefitting anyone, really. We're all trying to make the best game out there for everyone and that's the same goal for us. Yes there have been some mistakes and those have been acknowledged, they won't happen again. We apreciate the defense but what we all need at this moment is to look forward to the future and make something awesome we can all enjoy :rolleyes:
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User is offline   HulkNukem 

#1891

Any plans for behind the scenes footage/livestream of maybe level creation or other stuff?

I always enjoy BTS stuff and it'd be great to see the workflow of how you guys make a level/assets/etc

This post has been edited by HulkNukem: 29 October 2018 - 10:26 AM

2

User is offline   Forge 

  • Speaker of the Outhouse

#1892

View PostHulkNukem, on 29 October 2018 - 10:25 AM, said:

Any plans for behind the scenes footage/livestream of maybe level creation or other stuff?

I always enjoy BTS stuff and it'd be great to see the workflow of how you guys make a level/assets/etc

With DavoX doing the commentary in an Irish accent
2

User is offline   Zaxx 

  • Banned

#1893

Hey, with my new CPU I can run the preview campaign in software mode in 1080p without it dropping below 60 fps. Good times.
0

User is offline   DavoX 

  • Honored Donor

#1894

View PostHulkNukem, on 29 October 2018 - 10:25 AM, said:

Any plans for behind the scenes footage/livestream of maybe level creation or other stuff?

I always enjoy BTS stuff and it'd be great to see the workflow of how you guys make a level/assets/etc


There's something nice coming on thursday on a similar subject.
4

User is offline   Frederik Schreiber 

  • Slipgate Studios

#1895

View PostHulkNukem, on 29 October 2018 - 10:25 AM, said:

Any plans for behind the scenes footage/livestream of maybe level creation or other stuff?

I always enjoy BTS stuff and it'd be great to see the workflow of how you guys make a level/assets/etc


Yeah, we actually have something like that coming up Thursday by oasiz :rolleyes:

This post has been edited by Frederik Schreiber: 29 October 2018 - 11:26 AM

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User is offline   Phredreeke 

#1896

I'm kinda curious what's going on behind the scenes with the console ports given the fairly weak CPUs as well as the Xbox One using DirectX instead of OpenGL.
2

User is offline   oasiz 

  • Dr. Effector

#1897

Won't be a live stream, not with these connections :D

But it's on something I've wanted to do for a while. I could probably explain hours and hours about behind the scenes stuff for this game, enough that people would start to die, but there is a game to do :rolleyes:

Me being a mapper, you probably might guess what to expect.
2

User is offline   TerminX 

  • el fundador

  #1898

View PostPhredreeke, on 29 October 2018 - 11:52 AM, said:

I'm kinda curious what's going on behind the scenes with the console ports given the fairly weak CPUs as well as the Xbox One using DirectX instead of OpenGL.

Rendering architecture overhaul that separates the game loop and rendering into separate threads and abstracts 3D rendering API calls away into a new backend that will have different implementations on different platforms.
7

User is offline   Zaxx 

  • Banned

#1899

View PostTerminX, on 29 October 2018 - 12:53 PM, said:

Rendering architecture overhaul

I know you're talking about the console releases but this reminds me of something: is there something in the works that would get rid of the disadvantages of Build's tick rate of 120? I of course mean stuff like very noticeable screen tearing even on crazy high fps, framepacing and vsync issues etc. It would be awesome if IM could achieve the "da smoothness". :rolleyes:

This post has been edited by Zaxx: 29 October 2018 - 03:07 PM

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User is offline   Micky C 

  • Honored Donor

#1900

View PostTerminX, on 29 October 2018 - 12:53 PM, said:

Rendering architecture overhaul that separates the game loop and rendering into separate threads and abstracts 3D rendering API calls away into a new backend that will have different implementations on different platforms.


That sounds like something that could produce speed improvements on the PC too right, for both classic and OpenGL? Posted Image

This post has been edited by Micky C: 29 October 2018 - 03:51 PM

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User is offline   Mark 

#1901

I may be way off with my lack of technical expertise but that also sounded to me like a pre-requeset for supporting 3D glasses. Just another dream...

( just don't break Polymer, its means the world to me :rolleyes: )

This post has been edited by Mark: 29 October 2018 - 04:00 PM

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User is offline   Phredreeke 

#1902

View PostMicky C, on 29 October 2018 - 03:51 PM, said:

That sounds like something that could produce speed improvements on the PC too right, for both classic and OpenGL? Posted Image


Theoretically yes. Though I think for Duke the performance increase would be rather minor while IM has a more demanding game loop.
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User is offline   Micky C 

  • Honored Donor

#1903

View PostPhredreeke, on 29 October 2018 - 05:08 PM, said:

Theoretically yes. Though I think for Duke the performance increase would be rather minor while IM has a more demanding game loop.


There are some mods and TCs with fairly demanding game loops as well though.

I hope this does result in a big speed increase for Ion Maiden with a lot of enemies on screen. I’m not finding it possible to get past round 11 of Queen of the Hill because the shear number of enemies grinds the frame rate to a halt.

This post has been edited by Micky C: 29 October 2018 - 06:11 PM

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User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#1904

View PostForge, on 23 October 2018 - 07:33 AM, said:

Just don't get it through the 3dr site. Their customer service and keeping the community updated & informed is non-existent.
I doubt we'll get the last patch though them, so queen of the hill mode is still unplayable.
Pretty much resolved myself to wait for the final release to play it. (two weeks after it's already been out on steam)

That sucks. So, is Steam version the superior version?
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User is offline   Micky C 

  • Honored Donor

#1905

View PostSledgehammer, on 29 October 2018 - 07:48 PM, said:

That sucks. So, is Steam version the superior version?


The steam version has access to the beta version, which has the latest "unofficial" updates. When an official versioned update is released, it will be added to the 3DR site, as with the full version of the game. The 3DR version is still better in that VoidPoint gets a larger proportion of the money.
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User is offline   Forge 

  • Speaker of the Outhouse

#1906

View PostSledgehammer, on 29 October 2018 - 07:48 PM, said:

That sucks. So, is Steam version the superior version?

For the final release. No.
GoG & 3dr versions are drm-free.
(They might perform better because of it, but that probably depends on the system it's running on and how much having to run steam in the background affects available resources.)

The downside is getting it through 3dr means you'll have to listen to everyone go on and on, gushing over how great the game is, while you sit on your hands for two weeks waiting for 3dr to post the file to their server.
If you're the patient type, and can avoid the spoilers that are sure to flood the forum, then get the drm-free version.
But keep in mind that if a patch is ever issued, you'll probably never get it (at least not through the 'proper' channels)

This post has been edited by Forge: 30 October 2018 - 06:04 AM

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