I am running EDuke32 with r5267 (32/64bit) and noticed that specific mods from my EDuke32 Addon Compilation don't work any more. They crash directly when trying to load them from the launcher.
Following are affected:
- Borg Nukem 3D
- Fusion TC
- Oblivion
- WGRealms 2
All of these have one thing in common: They are standalone addons and therefore had been defined with the GAMEFLAG_DUKE flag in the grpinfo file. There's reason to believe that this feature is broken or has been discontinued without me being aware of it. Maybe someone from the coding team could take a look at it?
