
When will SteamOS be worth it for PC gamers?
#1 Posted 12 June 2015 - 12:07 PM
#3 Posted 01 August 2015 - 08:16 AM
I love Valve, but I can't see through this Steam OS thing except for living room consoles. The whole thing I love about PC gaming is the keyboard and mouse, having a hot cup of tea or a beer by your mouse and being able to lean in close to the screen and scream at people when they one-shot you. Sitting on the couch with your controller that looks like it should unfold into headphones is just not where I'm coming from.
I was similarly grumpy about Steam itself when it first came out and I love that too now, so maybe they are onto something and I'm just too old fashioned, bald and grumpy to appreciate it.
Supposedly, Steam OS will trounce a Windows box for speed on most games. Everytime I think of trying it out, I think "But I've already got a box that will play everything I want - it's called a PC. Why do I want to pay for another box to do that?" The only way I could justify it is if I created a home server for media and stuck Steam OS on that.
This post has been edited by Tea Monster: 01 August 2015 - 08:23 AM
#4 Posted 01 August 2015 - 09:38 AM
The thing about SteamOS and Valve's campaign into the living room is that they're not trying to change anything for anybody, just provide more opportunities for current customers and to reel in customers who are comfortable on the couch. Also, you can use a keyboard and mouse if you want, but that doesn't make sense on the couch anyway. But it's not trying to change anything, just add alternatives and bring in new people. Also, SteamOS doesn't require you to purchase a copy of Windows if you don't have one. So it's effectively free to use now in more ways than it was. Desktop PC will always be there and you won't need to abandon it. I'm very interested in trying out the Steam Controller, though, as it isn't actually read like a controller to the system, it appears as a keyboard and mouse. The touch pads are a genius design and can be used in a number of ways; as a joystick, a mouse touch pad, and more and all with a meticulous implementation of haptic feedback for the touch response you need. It sounds like the perfect marriage of keyboard/mouse and the living room. Of course it's not the same as having a screen right in front of you, no. But it's all very intriguing.
#5 Posted 01 August 2015 - 11:34 AM
Linux isn't for games. So far I've been really surprised at how competent it is at workstation tasks. It used to choke years ago. Now it's excellent. Nicer to use than Windows IMO. KDE Plasma 5 is everything great about Windows 2000, Windows 7, and MacOS rolled into one bundle.
The fact Valve wants to create SteamOS is boggling. Only Nvidia has competent OpenGL drivers. This OS wasn't written for games.
This post has been edited by Person of Color: 01 August 2015 - 11:35 AM
#6 Posted 01 August 2015 - 01:54 PM
This post has been edited by MusicallyInspired: 01 August 2015 - 01:58 PM
#7 Posted 01 August 2015 - 09:16 PM
MusicallyInspired, on 01 August 2015 - 01:54 PM, said:
Didn't Gabe also hate Sony and Playstation?
#8 Posted 01 August 2015 - 10:24 PM
MusicallyInspired, on 01 August 2015 - 01:54 PM, said:
Said the doctor to the AIDS patient.
#9 Posted 02 August 2015 - 05:01 AM
Rapture Rising, on 01 August 2015 - 09:16 PM, said:
The big guy has plenty of hate to go round.
#10 Posted 02 August 2015 - 08:47 PM
GABE IS FAT. GABE IS FAT. GABE IS FAT. THAT'S ANOTHER 3 YEARS.
#11 Posted 03 August 2015 - 07:14 AM
So the entire experience is really just "plug in some shit and play games and browse on my tv".
As for games that work, there are a lot of native titles (about half of my library) and most of the others will work in Wine (flawlessly in many cases) but I couldn't say how you'd screw around with that in SteamOS (I don't run SteamOS). What I will say is to just wait on SteamOS. In the fall there will be more titles launching and the production version of the OS.
Tea Monster seems confused: An OS isn't a PC. Steam Machines are custom form factor PCs with SteamOS installed, but SteamOS is an open source OS you can install right now if you want. But it's not something that you should necessarily install for everyday use. That's why there are other Linux flavors, and Windows, and Mac too*!
*please don't use mac
#12 Posted 03 August 2015 - 08:08 AM
#13 Posted 03 August 2015 - 08:48 AM
You buy it because you want to buy something that "just works" (like when you buy a console) and has a nice form factor. It's not marketed to people that want to build something themselves.
#14 Posted 03 August 2015 - 09:51 AM
#15 Posted 04 August 2015 - 07:15 PM
Mblackwell, on 03 August 2015 - 08:48 AM, said:
You buy it because you want to buy something that "just works" (like when you buy a console) and has a nice form factor. It's not marketed to people that want to build something themselves.
This ^^
Anyone who has dealt with computer software which controls its hardware for compatibility purposes knows the value of this.
For tinkerers, gaming PC's are great... for people who want something that "just works" Windows PC's are generally not a good choice.
MrBlackCat
#16 Posted 05 August 2015 - 06:52 PM
I want to try streaming out because I'm having neck problems playing at my desk. Around 1 hour after I start playing FPSes my neck hurts and it becomes annoying to play.
I think that "streamlining" the PC experience is a great move, for time reasons. I gave up modding games because I just wanted to play the game rather than spend time tinkering with it.
#17 Posted 12 November 2015 - 08:40 PM
Quote
Full Article:
Gameinformer: Origin PC Decides Against Steam OS For Its Steam Machines
This post has been edited by Balls Of Steel Forever: 13 November 2015 - 02:45 PM
#18 Posted 12 November 2015 - 10:07 PM
Additionally, any hardware you plug into it (generally) works out of the box with no setup, including replacement parts.
Games running on SteamOS have the additional benefit of being built to run entirely using the Steam Runtime, which means that a piece of installed software that's marked as working with SteamOS requires no additional software installation. No DirectX/.NET/etc setups required.
#19 Posted 12 November 2015 - 10:08 PM
If a company doesn't want to build a Steam machine with SteamOS they're just after more money so they can charge for all the Windows installations/keys. SteamOS is free. Even for system builders, if I'm not mistaken. Or they're just lazy.
This post has been edited by MusicallyInspired: 12 November 2015 - 10:11 PM
#20 Posted 13 November 2015 - 02:41 PM
Also,
I have decided my opinion in the previous post is void,
(not this posts opinion)
along with having changed my mind somewhat...
due to it being free, therefore it can't really misinform consumers.
(other then a steam machine misinforming consumers it's a console, in my opinion)
Unless a Steam OS PC is priced the same or higher
as it's windows equivalent.
(given that you can format your hard drive to run
steam OS for free of charge and windows cost $99)
Along with seeing that one of the benefits of Steam OS is that it's another option,
which is always good for the consumer.*
Also I got to learn summarizing an opinion in a few words isn't a good idea.
Sorry for that.
*except in the case of shovelware
Just to be clear:
This post has been edited by Balls Of Steel Forever: 13 November 2015 - 07:44 PM
#21 Posted 13 November 2015 - 04:10 PM
The machines that run SteamOS are basically guaranteed to work fully even if you modify the hardware, and the manufacturers provide a high level of support. SteamOS allows Valve to guarantee everything will run as intended with no hassle on the part of the user. It also gives them and consumers another avenue to play and purchase games, even without Steam itself (the Steam Runtime is freely available) and avoids the necessity for consumers, OEMs, developers, etc to pay Microsoft for the privilege of doing business.
Part of the reason for the somewhat soft launch of all of the Steam hardware and OS is because Valve isn't nearly done (and probably never will be). They are focused on constant iterative improvements. What we see next year should be even better.
As for performance: It's hard to get the same performance as in Windows when AMD and Nvidia program workarounds for games in their driver guaranteeing they get a fast path, including rewriting/replacing shaders wholesale. Hopefully Vulkan and DX12 help mitigate this nonsense, since then if it's slow it just means your programming sucked.
#22 Posted 13 November 2015 - 07:40 PM
Mblackwell, on 13 November 2015 - 04:10 PM, said:
The problem is, with a PC that's not a specific, specialized unit that developers can use to make their game
(like a console)
that can't happen.
Some games won't work, due to hardware capabilities
(just like PC)
(which yes can be easily upgraded/fixed, but that isn't free of charge)
So stating you plug the unit in and it "just works"
is not 100% correct.
You'll still have to fiddle with settings,
still have to replace your PC parts every 5 or so years to keep up to date.
The problem I'm trying to get at here, is that it's not a PC
and it's not a console
(although it's trying very hard to be one)
it's somewhere in the middle.
Really poor analogy warning:
I just don't like the middle, probably, not my preference.
However I think that more competition, no matter with what Steam OS is competing with
is a good thing. For me and everyone else, no matter how much I personally don't like it.
The fact that it couldn't have been a console
(due to steams hugely popular pre-established pc userbase)
kind of saddens me a little bit.
Because a Steam console is something I would buy.
(the valve exclusives...)
To Address Console Exclusives:
I bought a PS4 because there was a glimmer of hope in a new Twisted Metal game, a glimmer of a chance of a risky exclusive in a debt ridden company.
This is the only reason I own a console.
This post has been edited by Balls Of Steel Forever: 14 November 2015 - 11:05 AM
#23 Posted 14 November 2015 - 11:51 AM
#24 Posted 14 November 2015 - 11:59 AM
This post has been edited by MusicallyInspired: 14 November 2015 - 12:00 PM
#25 Posted 14 November 2015 - 12:25 PM
Tea Monster, on 14 November 2015 - 11:51 AM, said:
PC has much bigger library and, in theory, backwards compatibility.
I don't see how controller defeats the purpose of PC gaming. The only genres in which keyboard and mouse have a clear upper hand are FPS (and only because of the mouse... any PC shooter that requires mild jumping around sucks on keyboard), strategy (both real-time and turn-based), and MOBA. Racing is best played with wheel but controllers are a better compromise than keyboard for sim racing and are superior in arcade racers.
#26 Posted 14 November 2015 - 02:32 PM
In Fallout New Vegas I was able to set up mode shifting (you hold one button and it changes the function of all of others) so that I can get all of the quick select slots accessible very quickly.
The way the controller works it opens up basically the entire library of PC games no matter the genre for couch gaming.
As for Just Works, literally you go to the store, buy an Alienware Steam Machine (for example), plug it into your TV, log into your Wi-Fi, log into your Steam account, and start downloading/playing games. You don't have to know anything about PCs and you never have to see the underpinnings of the OS. You also don't have to deal with task management or additional software.
#27 Posted 14 November 2015 - 06:16 PM
I am going to have to do some calling out here though... with this statement, there is no gray area... Windows based PC's have never "just worked" when compared to gaming consoles... period. They don't... even if "yours does", the vast majority simply do not. So feel free to say "yours does", but "it just works" doesn't go with Windows based PC's and never has.
While there might be some argument for "new PC's" that will come on and work out of the box, if you start gaming, or in my case, networking relative to machine controls, you learn quickly that "change" is the enemy of Windows Based PC's. Again, this is NOT an opinion, this is a fact. If you look at mass computer usage in big business, the most successful ones control VERY tightly hardware type/brand along with update deployment control and prison level control of many windows settings. In other words, the less you change it, the more stable it remains. Unlike the average user PC, which is in constant change with any of 100 programs being updated in a given quarter. The whole concept of reinstalling the OS because of this or that issue is unacceptable...
The whole Windows reliability argument is like people saying they owned convertibles that don't leak, or Corvairs that never leaked oil etc etc... individual cases under unusual or non-standard circumstances will be the only exceptions. I am not saying there aren't instances or sets of configurations that work reasonably well for groups of Windows based PC's in very narrow bands of application. I won't argue that Windows has improved in reliability since Windows 95 first came out... and of course, there have been improvements in things like hard crash frequency and other areas... but they are just that, improvements. Is like Windows is up to "poor". Sometimes being first, sets it up so you don't have to be very good.
With that said... those of us "here" on forums are likely far more computer savvy than we realize... I generally exclude myself from this group because I work in the field of computer/networking... but the point is that when I help the elderly or anyone you might say is not compute savvy, use Windows based PC's, it becomes painfully obvious just how deficient Windows has always been. I am migrating all my casual users to Chromebooks because of most of my clients requirements... and so far, they actually do "just work". No failures... these things make Windows look like a joke, at least in their area... even trying to be fair to MS/Win for trying to "do everything" relative to compatibility and Chrome just being a browser OS. I sometimes call ChromeBooks "the consoles" of the PC world.
If you don't agree, there are plenty of corporate forums that have the data of mass Windows computer usage you can go discuss it with... no need to do it here, as your argument will be invalid at the individual level. If you have good luck with the few PC's you have owned in your life, yay... but that is not often the case. I run into many people that stop using their PC because it has so many problems crashing and slowing down etc... they just get another one. (WTH?) I guess they are just not computer savvy... BUT I have not seen this situation with game consoles... yet.
While I don't have corporate level data to reference on game consoles, I have yet to reinstall my game consoles OS and still have not encountered a single driver issue with any console I own, nor have I ever heard of this... if you have, I am guessing you are again in that minority of people who don't have to tinker with your PC on a regular basis also.
I love my PC's of which I have many running on DOS, 3.11, 95, 98,Xp, and Win7... but the idea that they have ever been reliable, or user friendly, or just not required screwing with when compared to a game console, is the most hollow argument I have ever heard.
MrBlackCat
This post has been edited by MrBlackCat: 14 November 2015 - 06:20 PM
#28 Posted 14 November 2015 - 08:28 PM
This post has been edited by Balls Of Steel Forever: 14 November 2015 - 11:03 PM
#29 Posted 14 November 2015 - 08:33 PM
Quote
Ars Technica
This post has been edited by Balls Of Steel Forever: 14 November 2015 - 08:59 PM
#30 Posted 14 November 2015 - 11:02 PM
Note that they didn't specify their build setup, aren't running on any modern hardware (not even an i3), and aren't even using the latest update of SteamOS. From my own experience titles like The Witcher 2 perform exactly the same as on Windows at this point, and performance of other popular titles is the same or within spitting distance enough that you don't have to alter the settings to get a stable 60fps.
Even anecdotally the app they used for testing CPU perf gives different results if you compile it with a new compiler stack and different optimizations. There was confusion about the article from Linux users on a few sites who saw the exact opposite results in their own testing.
And honestly, the whole article is a bit off from the perspective of the target market: If you buy a Steam Machine you can play all compatible games including current titles like Dying Light or Alien Isolation at better-than-console settings, you get more variety of titles for lower prices, and you never have to rebuy your games or get locked-in to your one piece of hardware.
If you're happy with your Windows PC that's fine.