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The Serious Sam Thread  "In anticipation for SS4"

User is offline   AdrenalinDragon 

  • 32

#91

Who else thinks The Grand Cathedral is one of the best levels ever made? Duke's Hollywood Inferno should have been something similar to that level.
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User is online   PikaCommando 

  • 277

#92

Personally, I prefer my final boss levels to be straight-forward bosses with no gauntlets to run through before hand, like Stadium.
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User is offline   HulkNukem 

  • 656

#93

Don't like the leadup in the Grand Cathedral but I really like the fight out in the open yard just before the final boss. The sky getting darker and meteors crashing down was such a cool sight and made the fight feel really epic.
I prefer the Great Pyramid of the First Encounter though. The first fight was ridiculous at the time with how many enemies just poured out, and then once you beat it you have run down that really long path while this big ass alien is destroying the architecture you were just fighting in, absolutely dwarfing everything in his path. And then the UFO comes into view, the pyramid opens up, and you finish the fight up top and this guy just straight climbs up into it. The boss fight itself is a real gimmick but eh.

I also played this just last week with my brother on Revolution; we changed settings so your fire rate was crazy high and you had high health so you could rocket jump on top of that pyramid. I was really impressed that the final stage of that fight is actually on top of that same pyramid and isn't just a separate room in another part of the level.
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User is offline   fuegerstef 

  • 496

#94

Quirky casual game?

Oh let it be a videogame-character adaption of Broforce (although that is not really casual ... but then at least Lo Wang and Sam Stone are already with Devolver.).

A few free casual games by me: http://gamejolt.com/...uegerstef/2615/
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User is offline   Micky C 

  • Honored Donor
  • 3,197

#95

Does his emphasis on the word "blast" have any significance?

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

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User is online   PikaCommando 

  • 277

#96

Looks like this is the game.

http://store.steampo...com/app/512250/
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User is online   MusicallyInspired 

  • 2,070

#97

Hahaha I'm totally getting this. Finally a game that takes the insult fighting mechanic that Monkey Island pioneered and runs with it!
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User is offline   Jolteon 

  • 364

#98

Since it's nearing the Holidays, I can't stop listening to this. :D


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User is online   Duke Legacy 

  • 809

#99



Duke4 Supporter
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User is offline   KaijuTurtle 

  • 54

#100

http://store.steampo...com/app/564310/

why
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User is offline   Lunick 

  • Snazzy Tazzy
  • 4,319

#101

What a mess
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User is offline   HulkNukem 

  • 656

#102

I don't see what's wrong with this? It's actually a good idea
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User is offline   Engel220 

  • 123

#103

View PostKaijuTurtle, on 20 March 2017 - 05:17 PM, said:



Maybe there's something I'm not getting here, but I don't see anything negative about this. Unless it's directly interrupting Serious Sam 4's development or something like that then I fail to see any downside, and, if anything, it looks like a more advanced version of legacy support with a shitload of game improvements and the added convenience of an all-in-one game launcher and better mod support at no extra charge to the user.

Eyeball Seesaw.

This post has been edited by Engel220: 20 March 2017 - 05:38 PM

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User is online   MusicallyInspired 

  • 2,070

#104

I seem to already have Fusion. I just don't have SS VR.
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User is offline   Lunick 

  • Snazzy Tazzy
  • 4,319

#105

Serious Sam HD The First Encounter seems to load a whole lot faster through the Fusion version, I'm pretty impressed.
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User is offline   Daedolon 

  • Ancient Blood God
  • 822

#106

Rewriting history? What's wrong with separate Steam entries?

Lunick: I can't believe you can pre-order Duke Nukem 3D in 2016
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User is offline   Player Lin 

  • 174

#107

It looks like a new version of game with SSTFEHD+SSTSEHD+SS3+VR comes with one pack, so it totally unrelated to other exist released games, just a "updated" version with recently SS VR version of Serious Engine running...

And seems owner of all Serious Engine 3 games can get this one for Free, oh nice. :D

I don't too much worry about Serious Sam 4, Croteam already said VR projects won't interrupting SS4's development and they definitely still working on SS4, since I think that shit will be release for sure... just when it's done! :P

I'm the guy at 3DRealms Forum...

http://forums.3dreal...mber.php?u=3816

Sometimes, I act like a stupid asshole. I know, and I'm sorry about that. :(

This post has been edited by Player Lin: 21 March 2017 - 05:58 AM

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User is offline   Lunick 

  • Snazzy Tazzy
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#108

View PostPlayer Lin, on 21 March 2017 - 05:53 AM, said:

I don't too much worry about Serious Sam 4, Croteam already said VR projects won't interrupting SS4's development and they definitely still working on SS4, since I think that shit will be release for sure... just when it's done! :P

As much as I'd like to trust Croteam, they have two Early Access titles on Steam, Serious Sam Fusion which is described as a Beta and a different upcoming game called SCUM to work on as well as Serious Sam 4. That's a lot of work.
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User is offline   Player Lin 

  • 174

#109

Since Croteam is more like "supporting"(Gamepires do content works) on SCUM so I don't think it would taken too much their man powers... but yeah...they will be seriously busy. :P

I'm the guy at 3DRealms Forum...

http://forums.3dreal...mber.php?u=3816

Sometimes, I act like a stupid asshole. I know, and I'm sorry about that. :(

This post has been edited by Player Lin: 21 March 2017 - 06:25 AM

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User is online   PikaCommando 

  • 277

#110

Croteam is only the producer for SCUM.

Fusion/Serious Engine 2017 is the engine that SS4 is currently running on, to make it easier to integrate everything onto one platform. I'm guessing they're going open beta now so everyone can help them find bugs and as a result, speed up SS4 as well.

This post has been edited by PikaCommando: 21 March 2017 - 08:13 PM

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User is offline   HulkNukem 

  • 656

#111

View PostDaedolon, on 21 March 2017 - 02:49 AM, said:

Rewriting history? What's wrong with separate Steam entries?


What's wrong with having separate entries and also a combined entry?
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User is offline   Micky C 

  • Honored Donor
  • 3,197

#112

View PostHulkNukem, on 21 March 2017 - 08:19 PM, said:

What's wrong with having separate entries and also a combined entry?


That defeats the purpose of the combined entry. I assume they've organised everything in such a way that an update to the engine pretty much automatically updates all the games. Making the games seperate again at this time would make things harder to manage.

Is it really that much extra effort choosing what game you want to play from the fusion menu?

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
1

User is online   PikaCommando 

  • 277

#113

The separate entries are staying as license checks (seeing which game you have so that game's content will be available in your Fusion).
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User is offline   Micky C 

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  • 3,197

#114

View PostPikaCommando, on 25 October 2016 - 10:04 AM, said:

Personally, I prefer my final boss levels to be straight-forward bosses with no gauntlets to run through before hand, like Stadium.



Technically Hotel Hell is the gauntlet to run through before Stadium, as it's the building directly underneath.

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
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