Download: Art, Sounds
Notes:
The art has no transparency. However where should be transparent is always black (#000000);- The art use a color depth of 5-bit instead of 6-bit. In other words, RGB values range from 0-31 instead of 0-63;
- Most art has a 16 colors palette, monsters use 64 colors and a few graphics arbitrarily use 256 colors;
- Obviously the alternate palettes have been created by converting the tiles to Duke 3D palette;
- The 3 status bar graphics are not associated with any tile number;
- There are some blank tiles with zero dimensions, but that appears to have been an oversight of the developers;
- E1L9.PMP uses different definitions for sounds (which is the equivalent of using a different USER.CON);
- Tile 2512 is mirrored, but that's a mistake.
Attached File(s)
-
PMP_Art_Definitions.txt (236.07K)
Number of downloads: 417 -
PMP_Sound_Definitions.txt (28.25K)
Number of downloads: 397 -
PMP_Sound_Definitions_E1L9.txt (28.25K)
Number of downloads: 397 -
PMP sounds.txt (30.63K)
Number of downloads: 396