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LIST OF SUGGESTIONS:
RED = Weapon/Vehicle (Optional)
LIGHT BLUE = Game effect (optional or not)
GRAY = Bug fix
-Grenade launcher
(I have seen pig cops using this but mostly its rare,this could be dropped from them)
FIRE1:Shoots a Grenade projectile
ALT-FIRE: Reloads
-Flamethrower
(I have seen in your WGR2 trailer using the old sprite of the latest flamethrower.
This could be dropped randomly from any enemy but with small change 7%
FIRE1:Throws flame rapidly (could take 5 points of ammo with every throw)
ALT-FIRE : Throws a huge fireball which toastes almost everything in a large range (could take half of the ammo)
-Gibbing system fix
(The latest release of DP brings the new gibbing system from WGR 2
still it needs fixing.After blowing up an alien you can see how wonderfuly the blood flies.
BUT you can´t grab the gibs with optional "Grab" effect and with the OPT. Gravitygun.Needs to be fixed
-Driveable L.A.R.D Tank
I have seen this on the Lord Misfit´s mod : Naferia´s Reign and it´s really amazing.I think you should chit-chat with him about the code...and might use it on DP
FIRE1: Shoots laser projectiles
ALT-FIRE: Launches Grenade projectiles
Health/Armor : 300
-Floor mirrors
As seen in the Beta version of duke nukem 3D (aka. Lameduke)This effect could be really useful and amazing to use in the latest build engine
here is a video of this effect
-Flaregun
Hmm..The burning effect in WGR 2 gave me a idea.Flaregun.This could be dropped by Assault tropeers.
Flaregun shoots an flare which emits light (Polymer effect) and can be used as a weapon.Flare can inginite enemies (like in wgr2)
FIRE1:Shoots a flare which burns and emits light (also burns enemies) could take 5 points of ammo
ALT-FIRE:Shoots a flare that explodes on impact,generating huge amounts of fire (could take 1/3 of ammo)
- Improved Recon Car Crash
After taking down a Recon Car it could do a more cooler "Mayday!" - landing.
It could burst a wave of fire and then a small area could start on fire.
ps.Keep up the good work!

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